Hello all, my name is Michael Taylor and I'm a 3D artist. I've been using Autodesk Softimage since 2005, and have acquired a good deal of knowledge pertaining to its use in various areas of a content creation pipeline, including: Conceptualizing, Modeling, Unwrapping / Texturing, Rigging, Animating, and Compositing. I'm fortunate to be currently employed as a 3D Artist for the Department of National Defense, where I get to work with a wide range of engines such as C4, Unity, Source, Unreal, World in Conflict, VBS/ArmA,and more.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Description

3000 triangles, textures are 1024x1024

Image Details
Type
Other
Date
Sep 11th, 2009
By
Cryrid
Views
67 (1 today)
Size
643×593
Options
URL
Embed
Bookmark
Digg Super bookmark
Report Abuse
Report media
Add Media
Members only