CoffeeInfused

Coffee Infused Studios joined Dec 10, 2012

We are a small rugged indie team from Queensland, Australia. Here you can find information and updates about the games we are working on.

Blog RSS Feed Report abuse The End is Nigh (musings from the lab)

0 comments by CoffeeInfused on May 17th, 2013

As we come to the end of our game making process I've started noticing how many things I'm going to miss.

We're crazy happy that the game is nearly done, it's really odd thinking that in about a months time our calendars will free up a little.  After spending the last year meeting up in the same place every Monday, Tuesday and weekend, it's going to be weird just not doing that anymore.

Of course we're still going to be having weekly meetings and planning sessions for our next project.

This is where we've been getting a lot of our work done by the way, still dark as our hardworking producer/animator is having a nap under the tables after a full night of work,

Which brings me to my "Things I'll Miss" list:

  • Getting locked out of the room because our access had been revoked over weekends
  • Getting denied new access cards, so having to rely on our one lone team member with access to let us in
  • Coming in of a morning to find multiple people sleeping under desks or in back rooms
  • The piles of empty energy drink cans from LAN's the night before
  • The gentle hum of 20 computers waiting to be used
  • Crashing programs, over and over
  • The LoL players diligently playing their games around us
  • The look on peoples faces when we tested the bone and flesh crusing noises
  • Watching a certain few testers do everything possible try to break the game (with many succeeding)

This has been our first project as a team, it's been a long process, but overall I think we're happy with how everything has gone. 
Keep an eye out over the next week or two and we'll be uploading our finished product.  As small as it may be, we'll have a fully functioning Hub and level.  It has enough content to provide around 40 minutes of gameplay just doing the basic tasks.  We really hope you all enjoy it.Time to go back to work,Coffee Infused

Report abuse New Alpha! Inferos: A Thief's Tale v0.3

0 comments by CoffeeInfused on May 10th, 2013

Hey Guys,

The newest Alpha is out and we'd love for you to play it.  You can find it under the downloads tab.

There's a few more upgrades in, a win condition and a bunch of bug fixes overall.

We're moving onto the publishing phase of the game, so any future updates to it will just be polishing and bug fixes.

Have fun!

Coffee Infused

Report abuse Update!

0 comments by CoffeeInfused on May 4th, 2013

Hey Guys,

We'd like to thank everyone who tested for us, left feedback and offered recommondations over the last 4 weeks.

We've been able to greatly improve our game and offer a much better playing experience.  We've still got a lot of work to do before it's ready for release.  But we're confident that it will be done on time.  We're still aiming for a June/July release. 

Every alpha we make from this point on will be available here for you to download and play.  Hopefully you'll be able to notice our progress and updates and see how it differs from the previous.

Also we've been working on the Creeper!

Have a great weekend,

Coffee Infused

Report abuse Playtesting

0 comments by CoffeeInfused on Apr 14th, 2013

Interested in playtesting Inferos?  Take a look here.  Testing will take 30-40 minutes, you're welcome to stay longer if you like.  We've tried to make it as a short as possible as we realise you're going out of your way to help us.

We'd prefer in person testers if you're able to the Queensland University of Technology in Brisbane.  It's important that we observe you, your mannerisms and vocalisations during your testing period.

Report abuse Testing

0 comments by CoffeeInfused on Apr 13th, 2013

We've started testing!
We're really excited about it.  The feedback we've been getting so far has been really good, criticisms and all.  Every little thing is helping us improve Inferos and make it a better game overall.
Here are some screenshots of the most recent build.

Report abuse We've Gone Underground!

0 comments by CoffeeInfused on Feb 7th, 2013

Hi All,

We've started finishing up the work on our underground levels.  At the moment it looks like we're going to meet our March deadline and begin internal testing from there.  After that, with some feedback from our lecturers, we'll begin external testing.  So if you're interested in being one of the first to play our survival horror, follow us here or on Facebook.  We've looking forward to getting some feedback from you all, both good and bad.

 

Report abuse Greetings!

2 comments by CoffeeInfused on Dec 29th, 2012

As you may have read, we are a group of third year game design students from the Queensland University of Technology.  We are currently working on a survival horror game for our final year project that we are hoping to release at the end of this year.  Our team is made up of five passionate game developers, programmers and animators. 

As a team we are focusing on making games that we ourselves would love to play.  We want to create unique and exciting game elements that come together and give the player a fulfilling and exiting experience.

We're looking forward to getting more acquainted with the IndieDB community and showing off some of our current game progress in the very near future.

Here's a little sneak peek of what we're working on,

Thanks Guys,

Coffee Infused

Level
Avatar
Avatar
Offline Since
May 19, 2013
Country
Australia Australia
Gender
Anonymous
Age
22
Member Watch
Track this member
Blog Statistics
Articles
7
Views
323
Views Today
0