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Nevermind, I have it figured it out, I started using Ubuntu, and the drag and drop thing worked on that, I can now test the Linux version of my game.
Nevermind, I sorted it, the lines are now gone, and I cleaned up the UVs a bit.
I just did "Smart UV Project" to quickly make the UVs for the models above, to show what they might eventually look like, I plan to make proper UVs later on.
It seems no matter what I do, I can't get rid of the lines, not a huge problem, though, they only appear when I render them on Blender, I never see them in unity.
Also, how do I "push up the UV padding"?
I have the builds on a memory stick, but I can't seem to access the memory stick in DSLinux, maybe I'm just looking in the wrong places, I'm pretty much a newbie when it comes to Linux. Are they any tutorials on it that you know of?
How do I set up a folder share on VMWare? I don't see any option for it.