Full-time Designer, Developer and Level Design hobbyist.

Comment History
cnpi
cnpi - - 6 comments @ J.A.C.K. 1.1.1064 Is Out

I would like to not change the compiler options (hard-coding the paths) and rather be able set $bspdir through configuration. I don't see how that would be confusing, as it's possible for mods to have multiple folders for their mod depending on content, like Sven Co-Op (svencoop, svencoop_addon, svencoop_downloads), Half-Life (valve, valve_hd, valve_downloads) and Counter-Strike (cstrike, cstrike_hd, cstrike_downloads).

I'd propose to either make $bspdir configurable—by default if it's empty use the Mod Directory, otherwise use the specified path—(which would make most sense, and less effort or give me the possibility of selecting a different mod directory for compiled maps.

Good karma+2 votes
cnpi
cnpi - - 6 comments @ J.A.C.K. 1.1.1064 Is Out

Hey,

I am making levels for Sven Coop, and it has a best practice to save compiled maps into a separate folder (svencoop_addon, rather than svencoop). However, I would still like to use svencoop as the mod directory.

In Hammer you can change the "Compiled Map Directory" ($bspdir) in configuration; I would love to have the same configuration within J.A.C.K. so I don't have to change the compiler settings by hard-coding it—I'd rather use $bspdir.

Good karma+2 votes
cnpi
cnpi - - 6 comments @ Forrest

Good to see you guys are still active. I noticed you got some more people in to the project! Keep up the good work, you'll eventually get there :-)

Good karma+1 vote
cnpi
cnpi - - 6 comments @ Attack Day beta 3 is getting closer

Great to see you guys make process. I like your work, since i left the dev. If you wonder, what happend to me then I can say I am educating as an web-integrator. I hope this will be up soon, and to see some more process! - Cya guys, miss you :)

Good karma+2 votes
cnpi
cnpi - - 6 comments @ ad_domination

as tlopik say its 25% finish.. I am currently working on different techniques to light effects, because im new into mapping in Source SDK, so light is different, you need more entities and so on. It will also be bigger in the parking garage, because i think it is too small right now. The lights is going to be perfect once it's done.

Btw. Thank you for your comments.

Good karma+1 vote
cnpi
cnpi - - 6 comments @ Attack Day Official Trailer

Currently we only have two gamemodes: Co-op and Multiplayer (CT vs. Terrorist). You can download a beta of our modification under downloads.

Good karma+2 votes