I game and i rhyme i rhyme and i game, this is the life Clamshavefeelings2 rips.
Here's my test run through the map. I really do like it. It would be cool to have a few light vehicles like jeeps and stuff but i really enjoy the map regardless.
That's a really nice looking FN FAL!
Yeah they're doing a stellar job with this mod. I'm hella looking forward to it's next release.
So which war is this based off because some of these weapon systems didn't exist in 1947.
I love the map you did a great job thanks
That video clarified things a bit more thanks Milsimer.
Thanks for downvoting me ********. All i did was ask what this does. Jesus ******* christ do some of you noobs not know how our voting system works or what!!!!
This does who in the what now?
Looks cool thanks! BTW where is that version of the xm25 from?
Nice and fun for a bit till the lag kicks in.
Exactly like that.
Great work as always Pony!
Unicorn that shoots rainbow streams of death when you pull its tail.
This looks oddly similar to the f18 skin in the AU Australian army mod. Did you make this one or take it from another mod?
****** awesome thanks sooo much!
You can change tga/dds files to any one you want. Take the icon and place it in the appropriate locations in menu_client then replace the dds/tga icon name in the weapons tweak file
you must put the new icon dds/tga in the correct path in menu_client tho to make it work. Check the template in the tweak to make sure one of the paths is or is not the selection folder in menuclient because dragging and dropping a new icon into menuclient/ect./hud won't work otherwise.
Run it in windowed mode and see what it says
No worries! Thanks for the upload. I really like the KAC PDW. That things awesome!
If anyones having trouble with an animation error a quick fix for it is to open your AnimationSystem1p.inc in MK18 and HK416DM4
Control F type "1p_M4_run_prone.baf" and delete these lines
Control F again and search for the same "1p_M4_run_prone.baf"
delete the following lines
animationBundle.setEventStartTime effect:8 0
animationBundle.setEventStartTime effect:9 0
Do that for both guns excluding the KAC PDW save and run the game in windowed mode. Should fix the issue.
Check ObjectTemplate. He used Vanilla TGA files for the menu icon.
I.E. ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\USRIF_M4.tga
Thank the guy who uploaded the gun. I'm just here to help but glad it's working for you!
run the game in windowed mode and see what's missing
What? No. Pr installation has nothing to do with it. The uploader did release a fix so try re downloading it and see if it works.
Thanks. Now that song refuses to leave my head.
You're going to need PR because there is a lot of stuff he left out. Windowed mode will take you through all the missing files.
Right click on your desktop icon for BF2 or any mod you're using and click properties. In the target line enter without quotes " "C:\Program Files (x86)\EA GAMES\Battlefield 2\BF2.exe" +modPath mods/p4f +menu 1 +fullscreen 0 +szx 1600 +szy 900"
change out "p4f" for whatever mod you're using and you should be good to go. BTW remember to click "apply" and close out the properties menu.
just use the one from BF2
It's EA. They're dicks.
Maybe the weapon is overriding another weapon in the file folder. Check to make sure nothing has the same file name in "handheld".
Medium Range Linguini System i believe. It's italian military.
Very nice work as always Pony. Thank you for another great addon :)