Professional Developer - Day and Night I'm a professional software developer in the highly demanding financial services arena by day and a semi-professional game and game asset maker by night. From server-side architecture for multi-player games to AI logic (FSM, HTN, A* and Navmesh pathfinding) to projectile and ballistics to user interfaces - I've had to cover the gambit in my travels thus far. C#, Java, Unix/Linux and database stuff are all well within my wheelhouse. Comfortable in PC/Mac land as well as Mobile. Running solo or participating in/leading large groups, I'm a self-motivating fellow with a high sense of urgency. Agile (Scrum/Kanban) proficient.

Post article RSS Articles
TimeTracer is now LIVE on IOS App Store!

TimeTracer is now LIVE on IOS App Store!

TimeTracer

About 13 days overall for prep, submission, rejection, resubmission and then waiting for it to get pushed and become searchable.

TimeTracer is now LIVE on Google Play Store

TimeTracer is now LIVE on Google Play Store

TimeTracer

Soft launch - still working on new trailer and gameplay video.

Added 'star' rating system for performance on each planetary system...

Added 'star' rating system for performance on each planetary system...

TimeTracer

Added 'star' rating system for performance on each planetary system... Track every destructible object that shows up on screen - and whether or not it...

Ground Vehicles!!

Ground Vehicles!!

TimeTracer

Breakthrough today in deciding what else to add to the mix to present depth to the game and additional challenge to the player...

TimeTracer Inverted terrain and tunnels work complete

TimeTracer Inverted terrain and tunnels work complete

TimeTracer

For me, it was reproducing some of the excitement of a favorite arcade game as a kid - Scramble (or it's clone - SuperCobra). The idea of maneuvering...

Recent additional enemy units

Recent additional enemy units

TimeTracer

Smart Missile Turrets, Energy Barriers, Popup Drones and Popup Mines.

Putting the "Time" back in TimeTracer

Putting the "Time" back in TimeTracer

TimeTracer

Time Stopping and Missile Path Tracing!! Re-implemented the time stopping mechanism from the alpha version

MARBLES Tracer Missile

MARBLES Tracer Missile

TimeTracer

MARBLES Tracer Missile (Multiple Aerial Release Bomblet - Low Energy System).

Consumable Missiles and More Powerups

Consumable Missiles and More Powerups

TimeTracer

Selectable powerups and re-introducing old friends.

TimeTracer - Interspersed Space Sections

TimeTracer - Interspersed Space Sections

TimeTracer 1 comment

I tweaked some of the terrain generation logic so that I can/will alternate between enemy planet AND space scenarios.

TimeTracer - Added Consumable Powerups

TimeTracer - Added Consumable Powerups

TimeTracer

Introduced consumable upgrades (in addition to existing timer based upgrades).

TimeTracer - try out browser version  - looking for feedback

TimeTracer - try out browser version - looking for feedback

TimeTracer

Please give a limited browser version (requires Unity Plugin) a whirl and give ANY feedback.

TimeTracer 3 months of progress

TimeTracer 3 months of progress

TimeTracer

This week marks the 3 month development mark on TimeTracer. Boy it sure has gone through some changes.