Composer and musician in the UK. Working on Traction Wars, secret solo projects and I can also fly.
Well, in a way it may never be finished, new updates and chapters are planned for the future. But yes, it will be playable for sure, it just takes longer as we develop it in our spare time.
Thank you! I'll have to make sure the next music we show is even more amazing.
Definitely not in the first release as there is an awful lot of work that needs to go into them. In the future? Sure, why not.
There are many reasons why this reasons why the sound to this weapon is a little off at the moment *cough* Crytek *cough*, but it's all work-in-progress and will change lots and be improved the more we work on them. And thank you for the kind words; support definitely makes us more enthusiastic!
I'm pretty sure the only releases we'll be making will be the game. We can't go under; we love doing it too much!
Everything in these preview videos is heavily WIP. Recoil is certainly something that we have not got right yet, but with the new Cryengine upgrade there is a lot more potential, especially with recoil. All of our in-game content will improve over time :)
All our sounds are in game. (Apart from the Cromwell voices; Schieffer refused to be shrunk down into our virtual tank. Quite selfish of him really...)
Thank you for the kind words :)
You'll have to excuse us, real life work and education deadlines are on a lot of devs at the moment, which unfortunately slows us down.
"You reckon?" Tut tut Maniche :P
It's Faire la Guerre, part of the Traction Wars original soundtrack, indeed composed by me and [TWDEV]SwadianFC
CryEngine handles realtime environment reverb, echo etc really well. Only it hasn't yet been implemented to our firing range. In the future it won't be so dry.