This member has provided no bio about themself...

Comment History
brian6747
brian6747 - - 2 comments @ BSGWC V.0.9.2

Excellent mod though i notice that some units are unbeatable in auto resolve but weak as hell when you play the battle (cylon raiders ground) XD you need to throw ground vipers at a 2 to one ratio to win in auto. also it was mention in the notice that the pop cap was increased to 40 but in game it's still 30 but beside that nit pick and the lack of cylon infantry models everything is great

Good karma+1 vote
brian6747
brian6747 - - 2 comments @ Nova class Battlestar

i like this mod and will love to see the Nova in action it will likely be the colonial super ship like the Hydra is for the Cylons. the Nova is awesome being a Valkyrie longer then a Mercury but having twice as many HKEW weapons that are in turrets instead of fix with two barrels each to the Mercury one. as well as having almost 3 times as many normal gun battery's ( on the prototype the actual class does have 92). and carrying 2.5 times the number of Vipers a standard Mercury has and 2.5 times as many raptors as well and having 200 launch tubes to the Jupiter and Mercury's 80. yeah i can see it having to be costly with maybe 20% longer build time 800 to a 1000 more credits and about a 10 pop cap. not a higher pop because it's not as bull as the resurrection ship(which is the stronger of the two) or hub able to call in 2 basestar at all times also i really want to see what three of them could do to a enemy fleet

Good karma+1 vote