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Comment History
bra1nd3ad
bra1nd3ad - - 7 comments @ NHCmod v2.700n + Combiner EF 3.5

Oh!! That’s interesting. I never knew that!! Well in that case thank you so much for clarifying. I’ll use the NHC Mod without the Combiner. Thanks again.

Good karma+1 vote
bra1nd3ad
bra1nd3ad - - 7 comments @ NHCmod v2.700n + Combiner EF 3.5

I'm slightly confused. Isn't the whole point of the Combiner to be able to use Easter Front in the campaign? Or is EF only for multiplayer?

Good karma+1 vote
bra1nd3ad
bra1nd3ad - - 7 comments @ NHCmod v2.700n + Combiner EF 3.5

ab2531

Hmm, not sure what the issue is but the game is crashing right as it transitions from the very first cut-scene/movie into the actual playable game.

Everything works fine till that moment, but it won't enter the playable game. I checked warnings.log but nothing stands out to me, it all seems nominal.

These are the last few logs before the crash:

17:39:01.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:39:07.88 GAME -- Using placeholder speech time (2.00 secs) for textID 210058
17:40:00.44 GAME -- Using placeholder speech time (2.00 secs) for textID 210000
17:40:02.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:40:02.51 GAME -- Using placeholder speech time (3.00 secs) for textID 210010
17:40:05.77 GAME -- Using placeholder speech time (2.00 secs) for textID 210011
17:40:07.90 GAME -- Using placeholder speech time (3.00 secs) for textID 210030
17:40:13.09 GAME -- Using placeholder speech time (2.00 secs) for textID 210040
17:40:21.12 GAME -- Using placeholder speech time (1.00 secs) for textID 210042
17:40:23.08 GAME -- Using placeholder speech time (2.00 secs) for textID 210043
17:40:28.43 GAME -- Using placeholder speech time (2.00 secs) for textID 210041
17:40:35.62 Warning: non auto-match upgrade not found in AE, tuning

Basically I have:
Company of Heroes Relaunch
Tales of Valor
Opposing Fronts
Eastern Front

Installed NHC Mod & EF 3.5 Combiner and just using the Combiner batch file to launch. (No other mods). Using 'High' settings.

Kinda unsure what's going on.

Any tips on what I can look into?

Good karma+1 vote
bra1nd3ad
bra1nd3ad - - 7 comments @ NHCmod v2.700n + Combiner EF 3.5

You rock, Sir!!! Thank you so much!!

Good karma+5 votes
bra1nd3ad
bra1nd3ad - - 7 comments @ NHCmod v2.700m + Combiner EF 3.4 (outdated)

Hi @ab2531,

Yes, I started getting errors and had to fold. Was thinking about taking a look this weekend, but at this point I’ll just wait for your proper update.

Your work is amazing. I don’t think most folks realize the amount of work which goes into these mods and the lines of code and number of files with need to be modified.

Thanks again and keep up the great work!

Good karma+1 vote
bra1nd3ad
bra1nd3ad - - 7 comments @ NHCmod v2.700m + Combiner EF 3.4 (outdated)

ab2531

Thanks for your advice! EF 3.5 is working perfectly now with this NHC Mod v2.700m.

I restored the original UCS file in "CoH\Engine\Locale\English\RelicCOH.English.ucs"

Only the following was changed in Combiner_Beta.module:

I removed the "folder.02" line reading the UCS file in "CoH\Locale\English", and fixed the number incrementation on the folders.

Before:

[locale:english]
folder.01 = CoH\Locale\English
folder.02 = CoH\Engine\Locale\English
folder.03 = RelicOnline\Locale\English
folder.04 = EasternFront\Locale\English
folder.05 = NHCToV\Locale\English
folder.06 = JointOps\Locale\English

After:

[locale:english]
folder.01 = CoH\Locale\English
folder.02 = RelicOnline\Locale\English
folder.03 = EasternFront\Locale\English
folder.04 = NHCToV\Locale\English
folder.05 = JointOps\Locale\English

Now its working perfectly!

Thank you again so much for your help!

Good karma+1 vote
bra1nd3ad
bra1nd3ad - - 7 comments @ NHCmod v2.700m + Combiner EF 3.4 (outdated)

ab2531 Using this mod with EF 3.5, I looked at the warnings.log and it seems to be terminating at a FATAL EXIT on a specific warning: "could not load the EasternFront UCS (EasternFront\Locale\English\RelicCOH.English.ucs) file due to overlapping range with the CoH UCS (CoH\Engine\Locale\English\RelicCOH.English.ucs) file"

I compared the two files and found just one difference; the EasternFront UCS has some additional difficulties, like "CPU - Insane" etc.

I deleted those 6 or 7 lines and made the files identical, but was still getting the same crash.

However, if I remove (temporarily rename) either one of the 2 files so there is no conflict and only allow one of the 2 UCS files to load, everything seems to load and work fine.

Essentially, I renamed "CoH\Engine\Locale\English\RelicCOH.English.ucs" temporarily and only allowed the "EasternFront\Locale\English\RelicCOH.English.ucs" file to load. There are no errors or warnings and Company of Heroes launches fine; I do see the Eastern Front splash page at the main menu as well.

It looks like doing this works, but I'm not fully sure about the impact of loading one or the other UCS files only, and not both. So I just wanted to share this with you, especially if this might resolve the incompatibility.

Good karma+1 vote