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Comment History
Boertje1998
Boertje1998 - - 2 comments @ TFF Module Homeworld Spawn Fix!

i wonder, what's the deal with the neutral ships?

pretty much every single match i play after i capture my 2nd or 3rd planet suddenly i get attacked by either a huge neutral federation fleet or a neutral dreadnought, it's extremely frustrating to get destroyed by something that isnt part of the enemy factions before you even have time to build anything up, is there an option to turn this **** off?

Good karma+1 vote
Boertje1998
Boertje1998 - - 2 comments @ STA3: A Call To Arms 1.3 Full Version Zip

Hey devs just a question, i installed this version of the mod and started playing on the map "the hunter". And after a few hours i noticed that all the stars in this map had alot of those event ships surrounding them (https://i1291.photobucket.com/albums/b553/Rick_Schepers/2015-12-31_00001_zpsatobzbyp.jpg)
pic related, is this a bug or is this from that particular map because i feel event ship spawn has increased significantly from the last update and im not sure whether that's a good thing because with this you're busyier getting rid of all these ridiculously powerful ships roaming around instead of actually winning. i haven't yet played any other maps but i was just wondering if this is intentional or not

Good karma+1 vote