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Comment History  (0 - 30 of 53)
Bobolinho
Bobolinho - - 53 comments @ kar98k models pack from The Armed Zone

Does it have a silencer or it just becomes a silenced weapon, without a proper silencer? I swear that in the game, it has a silencer, but I never found it.

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Simple GUI Update 23.10.22

Can you tell me from where I can download such a program? I can;t find one online. Thanks!

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ PDA To Previous Weapon (UPDATE 3)

Now you need to make one for ''skinning (action) to previous weapon'', because after I skin a mutant my character always pulls up the pistol, instead of the previous used weapon.

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ [DLTX] Simple Weapons Pack

Any way to make it work with RavenAscendants Mags Redux?

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Rowans Rebalanced NPC Squad Loadouts v2.0.1

I just had this error {Can't open section 'tb_btsh_2',}, and in the logs it
goes like this:

! ERROR: NPC Loadouts | something is wrong in [csky_legend_primary] - wpn_ak105_swamp [3]
! ERROR: NPC Loadouts | something is wrong in [csky_master_primary] - wpn_ak105_swamp [5]
! ERROR: NPC Loadouts | something is wrong in [csky_expert_primary] - wpn_ak105_swamp [4]

Totally screwed up my saves. I know there is some conflicts with [DLTX REQUIERED] BAS extra Weapons, but I have no idea how to fix it. Any clues?

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ [DLTX REQUIRED] BAS Extra Weapons (UPDATE 4)

I played with your mod for a few days without any problems, but suddenly Anomaly has started to crash with the error {Can't open section 'tb_btsh_2',} which in the logs says it belongs to one of your mod's files, that somehow is interfering with the ''Rebalanced Squad Loudouts''AND/OR with Anomaly's own NPC loadouts.

! ERROR: NPC Loadouts | something is wrong in [csky_legend_primary] - wpn_ak105_swamp [3]
! ERROR: NPC Loadouts | something is wrong in [csky_master_primary] - wpn_ak105_swamp [5]
! ERROR: NPC Loadouts | something is wrong in [csky_expert_primary] - wpn_ak105_swamp [4]

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ [SASSY] Ithaca M37

The only thing is that you cannot disassemble them.

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Sky black line begone

Can you make the same stuff but for overcast? I'll give you a candy!!!

Good karma+2 votes
Bobolinho
Bobolinho - - 53 comments @ Loot Rebalance v1.3 [1.5.2]

Is there any way to limit severely the loot dropped by the NPCs?

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Nicer reflections (cubemaps) for enhanced shaders

How is this working with Screen Space Shaders? Any conflicts?

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ [2.1.0] Masks and Reflections for 1.5.1

Great mod, I cannot see myself playing without it. But it has a small problem, at least for me. It covers the time in the corner of the PDA, so the exact hour is so distorted that you cannot see it anymore. Any way to fix that? Thank you!

Good karma+4 votes
Bobolinho
Bobolinho - - 53 comments @ Advanced Stamina System (ASS) (UPDATE 10)

To the butcher xD

Good karma+2 votes
Bobolinho
Bobolinho - - 53 comments @ Simplified Vision UI

Great UI, I love it. But how can I delete the starting screen, where you can choose equipment and faction etc? It's the only thing I don't like from it, and I would like to replace it with the one from Modern UI. How can I do that? What files do I need to delete? Probably textures and scripts, I guess. Thank you, great work!

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

I have the patch installed, and still nothing. Maybe it is in the wrong loading order, but I played a bit with it and nada. The latest patch is Patch 25-Oct-2022, right?

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

Fort-17 is still not fixed. No magazines for that pistol.

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Перевод мода от ARTI и RAVENASCENDANTS AnomalyMAGSREDUX 1.5.1 RUS

English description, pretty please :))) We want to try new **** :)))

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Atmospheric Main Menu 1V

Amazing and very atmospheric. Fantastic work!

Good karma+2 votes
Bobolinho
Bobolinho - - 53 comments @ Boomsticks and Sharpsticks

Did you find a solution? I am having the same error and I can't find an answer to this.

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

Yeah, I have the latest BAS installed, and the last version of this mod. It is as if the mags are not properly ''attached'' through code/configs to the weapon. I am doing a ''only Russian weapons'' playthrough, and the FORt-17 is my pistol of choice. I am checking my installed mods for anything that might have a conflict but no luck until now.

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

They DO exist, but not in my game, lol. The gun cannot load them.

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

Fort-17 has no mags and the Fort-12 mags are incorrectly named as ''Fort-17 mags''. Probably, like I've read in here, it has something to do with the Pretty Pistols mod or its patch.

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

Same here. And Fort-17 has no mags. Any chance for a patch?

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Boomsticks and Sharpsticks

Equipping certain BAS weapons, such as the VSS ''Merc'', makes the shaders go green, until I press ''L" or I reset the shader preset. Now, the ''L'' key no longer disables the laser anymore. The screen stays normal until I equip another BAS weapon that has the same problem. I had no such problem with the previous BAS version, and I was using the same mods.

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Simple GUI Update 23.10.22

Yeah, same here. There is a part of the mod that you can choose not to install in MO2, by selecting individual parts of the mod, but makes the HUD incomplete.

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Simple GUI Update 23.10.22

This is an amazing modern UI. I am using it since yesterday, but I have one big problem with it. The game shows a big thin long black (a bit transparent) bar under Grok's body system. It disappears when I open the inventory and comes back when I close it. It is ******* me off xD Any idea what can I do to remove it?

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Food, drug and drinks animations v0.9 [1.5.2]

Nvm! It turns up that I have Anomaly 1.5.1. My bad, lol. I downloaded the proper version and all is good!!! Thanks!!!

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Food, drug and drinks animations v0.9 [1.5.2]

I am trying to make this work with BAS and it crashes the game. Which is weird, since there is a mod called Expedition where are both integrated. Any ideas?

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ EXPEDITION 2.3 Graphics & Gameplay Overhaul

Probably the answer is somewhere in the comments but I cannot find it, lol. Can I use any magazines and icons mods with Expedition? I'm thinking that anything that is compatible with BAS should work.

Good karma+1 vote
Bobolinho
Bobolinho - - 53 comments @ Crash STALKER

It doesn't work. My game is more stable than ever!!!

Good karma+9 votes
Bobolinho
Bobolinho - - 53 comments @ Old dots and reticles extravaganza for BaS

A small bug that I need to report. Installing a PSO scope on an AK-105 specialist makes the integrated Leopold Red Dot to go from small to tiny. Removing the PSO brings the red dot back to small. Not sure on how many weapons this happens, I'm still early in the game.

Good karma+1 vote