I recently graduated from UMBC with a degree in Computer Science as well as the school's new gaming track within the discipline. That means I've got some experience in both traditional and game programming. I'm well versed in C and all of its relatives (C++, C#, Objective C) and I've put a lot of man hours into the Unity Engine (two summers interning at a Unity MMO startup) and XNA (Weekend competitions and school projects). I'm also familiar with a large sampling of compiled and interpreted languages, so if I'm unfamiliar with a new language, I probably already know something similar. Be forewarned that I'm not too artistically inclined and I don't own a Mac (yet). That said, if you need a programmer, I'm willing to learn anything and rarin' to go!

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