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BloodBowler
BloodBowler @ [Project] Slann

That's certainly appropriate. I wonder why Quetzal Leap is not included in the Slann roster (at least in the version I use). Probably something to do with GW's general lack of interest in keeping its official BB material coherent.

(BTW, posting comments is a bit of a hassle. This remark first showed up further down in the thread. Sorry about that.)

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BloodBowler
BloodBowler @ [Project] Slann

I see. Another thing, concerning the star players, will you work on Helmut Wulf or Hemlock, or will you stick with Slibli? Adding a chainsaw to a human musn't be too difficult, the problem must be the animations, I guess.

Good karma+1 vote
BloodBowler
BloodBowler @ [Project] Slann

Thanks again. Another question, do you plan on giving the positionals a slightly different look? I can imagine the blitzers could look heftier and more toad-like.

Anyway, keep up the good work.

Good karma+1 vote
BloodBowler
BloodBowler @ [Project] Slann

Looking great so far, guys. I can't believe the difference that adding the eyes can make.

The Slann are truly a unique race in BB, and since barring some surprising announcement or the other they will remain in limbo for the foreseeable future as far as GW/Focus/Cyanide are concerned, you're truly making a valuable contribution to the community.

Just a --fairly silly-- question. The tune you've added to the "linefrog in-game test with props" video is seriously catchy. What is the name of the track?

Thanks in advance and all that.

Good karma+2 votes
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