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Comment History
Blacksword01
Blacksword01 - - 13 comments @ Sword made by lostBXA

@lostBXA

Have you applied any normal maps or diffuse maps to the textures? When rendering in-game, it is best to have realistic reflections and refractions from certain objects.

- Blacksword01

Good karma+2 votes
Blacksword01
Blacksword01 - - 13 comments @ Sword Art Online

Maybe.. it depends on how this goes. Never know, the more support we get, the more viable it may be for us to do it in the future.

Good karma+3 votes
Blacksword01
Blacksword01 - - 13 comments @ Sword Art Online

Yes it's copyrighted, the creators wont care too much unless we make lots of money out of this. No other team has copyright. We can all be shut down at a moments notice, that's why we all need proof of concept to show the creator to *obtain* copyright. None of the projects have done so as of now. No team has enough content to promise the creator there could be success in the game.

To avoid this problem it would have been better to merge all the people who are working on different variations of SAO and become one team. Maybe that can happen one day, but we all need to get along and progress needs to be a constant flow.

Teamwork is essential and we use a different engine initially, the others use Unity I believe. There are too many conflicts at this stage. Maybe we will aim to merge, personally I would like that.

Good karma+3 votes
Blacksword01
Blacksword01 - - 13 comments @ Sword Art Online

I personally use 3D Studio Max , I believe this is the foundation application for which we make our 3D models.

Good karma+1 vote
Blacksword01
Blacksword01 - - 13 comments @ Sword Art Online

Dueling systems will be in place allowing you to challenge other people. The duel parameters will allow you to set the type of duel and how much HP goes down before the duel ends and names a victor.

Good karma+1 vote
Blacksword01
Blacksword01 - - 13 comments @ Some UI and Communications related stuff

We're aiming for great things! Nice work Azuna, keep it up! Well done (:

Good karma+1 vote
Blacksword01
Blacksword01 - - 13 comments @ 2nd update on the UI

Nice work! Keep it up!

Good karma+1 vote
Blacksword01
Blacksword01 - - 13 comments @ Sword Art Online

When beta and possibly alpha tests start (a while yet), we will be choosing participants to help test the game out, you have a greater chance for being picked because of the experience you have. Thank you for the support!!

Good karma+1 vote
Blacksword01
Blacksword01 - - 13 comments @ Sword Art Online

Maybe we should talk to Shaga1 about the Unique skills a little later Azuna, we should come to some type of consensus to keep the game interesting and fun. There will definitely be a way to pull it off ^-^

Good karma+1 vote
Blacksword01
Blacksword01 - - 13 comments @ Illfang the Kobold Lord Boss Room Pillars

Characters are in 3D too, pretty weird having 3D scenery and 2D characters don't you think? XD

Good karma+1 vote
Blacksword01
Blacksword01 - - 13 comments @ Sword Art Online

Still getting the ground work ironed out for now. But you showed some good concepts for the unique skills. I hadn't thought of that. I'd like to talk to Shaga1 about them later.

Good karma+1 vote
Blacksword01
Blacksword01 - - 13 comments @ Sword Art Online

Mounts go against SAO lore. Almost every MMO have mounts now, it's pretty much the standard. We are all about immersion (:

Good karma+1 vote
Blacksword01
Blacksword01 - - 13 comments @ Sword Art Online

Sure. Get in touch with Shaga1 and then take it from there. We appreciate your eagerness to help (: Talk to Shaga1 and he'll get back to you soon ^-^

Good karma+1 vote