Developer of Deus Ex: Revision by night and an ICT student at the Royal Institute of Technology by day. Besides liking Deus Ex I'm a Trekkie with my roots in Star Trek: Voyager.

Report RSS Playthrough: Day 10 & 11

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Alright, so yesterday I added code support for 2x computer logos and added in the new 1x and 2x ones. I fixed the issue with DXOgg (I was very stupid there before I realized). and added cheat prevention for rmode without cheats on.

Continued playing from 04 NYC, fixed a few texture and lighting issues in the bar levels including swapping to a custom curtain instead of the ugly low-res one.

Today I continued on to UnatcoMJ12Lab where I found some texture alignment issues, some placement issues and a few pathing problems. Fixed them all and carried on. Also fixed an issue with the wrong audio playing in InfoLinks in that level, not sure why that was. Also updated the datavaults with accurate chinese letters according to some help we've been getting.

Fixed a few floating items in 05 HQ, Sam carter now no longer fears gunfire and for some reason Anna had Gunther's killphrase in her computer. Carried on to 06 helibase where I fixed some more texture alignment issues :)

Stopped for the day as I arrived at 06 HongKong WanChai Market. So far this mod is very enjoyable, except for the times I stop and notice something. Hopefully when I'm done with all the maps nitpickers like me will find it constatly enjoyable too :D

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