Developer of Deus Ex: Revision by night and an ICT student at the Royal Institute of Technology by day. Besides liking Deus Ex I'm a Trekkie with my roots in Star Trek: Voyager.

Report RSS Bugs, the never ending gift that keeps on giving

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Hi!

Was a while ago since I last wrote. I've been busy as always. Drewie wrote to us a while back when some commentators asked about Windows 10 compatibility in the comment section and asked if we wanted the mod tested on Win10. Since I only have one computer, and I don't want to risk screwing things up with my development environment before we are done, I couldn't upgrade myself and test how Windows 10 behaved and I was glad that he could help out (another tester also contacted us but he only did a quick test and then rolled back to an earlier OS version).

So Drewie started a new playthrough and of course found a lot of issue, as always. The more you look the more you find, and also since we rebuild the maps from time to time there is also the risk of creating BSP errors that one might not find on a quick test. He also have loads of suggestions, and while we might not agree on all of them, he has given us plenty of ideas of ways to improve things that we've taken to heart. Larger improvements like doing geometry changes we don't want to do due to the fact that it takes time and also the risk of BSP errors and then extensive re-testing. Fixing a floating pillow of removing a guard for a difficulty setting take about 10 seconds once you have the map loaded.

What's strange is that some bugs we are not even sure how they've arisen as we've not even changed that aspect of the game since the last time we changed the map (like Gunther not showing up for the cutscene in Champs-Élysées). I've played through the game and Harry have played through it five times now I think, it has always worked; except now, despite that we've changed nothing about him.

So of course I'm keeping busy with fixing all the bugs. Someone mentioned if we've given this extra time has decided to take some 1.1 things and implement them into 1.0. For the most part, no. Mainly cause we've been busy with fixing issues/testing and we simply haven't begun work on the 1.1 stuff. However sometimes when bored, a team member or two might make some new thing and we go "hey, why not put it in 1.0, much easier to manage then keeping some separate version of the file and it seems tested enough".

Also some known hard to track down non-critical bugs that we've previously pushed into 1.1 got fixed given the extra time we've had to test, try and debug. Most of them are vanilla/gameplay mod related issues, so it's not exactly our fault anyway, but they do sometimes detract from the experience so if we have the time and the possibility to fix them we try. Sometimes the hack fixes some mods have implemented to get around certain issues just aren't cutting it and then there is no way to sort the issue, short of rewriting the entire subsystem, like the inventory system; and that's not happening any time soon.

If the bug/suggestion reports we get doesn't contain a lot of BSP issues we'll have most things fixed up in a day. John checks the suggestions, decides what he things are good ones that he considers fit, give feedback and then I implement/fix. We got a fresh report in last night so I'll be looking through that tomorrow to fix stuff. Today has been a talky day with emails going back and forth, real life things (socializing, watching the news, doing food/dishes, and we also had some trouble with some conversation files not being up to spec.

I'm also very excited that we are reaching the end now, or well the start of post-release era. Anyway, cya around!

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Mesky
Mesky - - 58 comments

Actually I'm still on Windows 10 as I messed up the Windows.old files necessary for a rollback. (don't do this folks)

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bjorn98009_91 Author
bjorn98009_91 - - 499 comments

Oh. But in general you'd say Revision preforms as well on Win10 as on any previous OS?

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Mesky
Mesky - - 58 comments

Yep, after the C++ runtimes update shortly after the launch (of W10.

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bjorn98009_91 Author
bjorn98009_91 - - 499 comments

Right, need to do some testing in VMs what VC++ runtimes are required actually. While using the Dependency Walker I found nothing except the VC++ 6 runtimes (the same the original game uses) but could be more have to investigate that a bit I guess.

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ExtraMana
ExtraMana - - 77 comments

Does this mean it'll be finished?

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bjorn98009_91 Author
bjorn98009_91 - - 499 comments

Not quite ready yet, but we are doing our best to work through the remaining issues as fast as we possibly can.

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Suck_on_my_Bullets
Suck_on_my_Bullets - - 29 comments

Well hope you can help me with my problem, I have an up to date game version and the download to help run Revision but when I start my game the menu is "BLANK"!!!!!!!!!!. Plus I have Windows 10, had windows 7 and still have my Windows XP but I heard Revision will not work with it.

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bjorn98009_91 Author
bjorn98009_91 - - 499 comments

What version of Revision is that? We currently have no supported release.

Revision will work for sure from Vista up to Windows 10. I'm a bit unsure about XP, should work but not 100 on that. That's another thing we are doing, some testing on different OSes to see how it loads up, what runtimes are required out of the box and so on.

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Suck_on_my_Bullets
Suck_on_my_Bullets - - 29 comments

no it is not a version of revision im talking about its the start up applican, that you can get off a website called something like Kente.net

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dev22111
dev22111 - - 38 comments

You're talking about DeusExe? If you're getting a blank menu, it means you didn't configure the launcher correctly during installation and so it's unable to find the menu. Uninstall and reinstall your game, and then reinstall Kentie's launcher for it.

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Suck_on_my_Bullets
Suck_on_my_Bullets - - 29 comments

Thank you and that would be the first time ever that I am going to need to reinstall them.

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dev22111
dev22111 - - 38 comments

Is the holdup now bugs or the Square Enix deal? Or both?

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bjorn98009_91 Author
bjorn98009_91 - - 499 comments

SE deal is done. Current hold up consists of a few things, including late reported bugs.

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dev22111
dev22111 - - 38 comments

Yeah I saw the answer on Facebook today. Didn't check Facebook for a while, so I wasn't aware of that.

Anyway, I'm eagerly looking forward to all the bugs being rooted out, and I hope you can make it stable for Windows 10 as I think many people will be moving to that operating system.

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