Bit-Bullet Studios were founded in September 2010 and have since started work on the first title in the pipeline, Sketch. The group has three members: Matthew Burton: Team Leader, Producer, Document Desinger, Gameplay Designer Craig Smith: Lead Programmer, Gameplay Designer, Artist Jason Dunn: Lead Level Designer, Lead Artist, Gameplay Designer
Sketch seamlessly blends platform adventure with third person stealth. The game features Sketch a small drawing seeking revenge for the shredding of his companion Dudle. The player must sneak by enemy sketches in an attempt to find The Eraser that destroyed his companion.