Developer and Project Manager for Binary Cocoa
Did you get all of the endings?
I don't think you can save it, the game is pretty short you can play through in one sitting.
You ought to post a walkthrough on youtube. I'm having trouble finding them all.
Haven't had much time to play it. I've only really found 1 I think.
I haven't made it all the way through, nor have I found all of the heads.
It's not my game :), but I think it's great that you are going to give it a shot. I know the dev, and he's most certainly worked with an artist on the game. It was a specific style they were going for. Either way, I hope you enjoy the game.
I think it'd be really cool if the author (in a month or so of course to give us all time to find the secrets and such) posted osmething showing how to get them. A playthrough or somesuch.
That's one of the endings. There are a few as well as some secret rooms. I'm still discovering them all.
I see it from a diff perspective. A lot of devs are needing a start, and doing something like this helps them to get started. There's also a lot of great games that don't have a focus on graphics. Look at FTL as an example.
I agree that this game is simple, but it's meant to be a casual game. I'm confident that entropixel will do quite a bit more in the future and I look forward to seeing additional games from them.
It is an interesting style, but as I'm a very casual gamer, it works well for me and was easy enough for my son to grasp, so it was well worth the purchase.
I know what you mean with the "retro" style and all, but it's really just a particular art style. I'm confident other games from entropixel will have different styles, and maybe they'll be more to your taste.
Great game. Excited to see more from this author.