I see... Shame about the tutorial but it is what it is.
Good luck with the procedurally generated levels. Thats not easy to accomplish.
I see... Shame about the tutorial but it is what it is.
Good luck with the procedurally generated levels. Thats not easy to accomplish.
Tutorial needs to be skippable, also switch to open last door in tutorial is frustratingly hard to find took me 25min to complete tutorial because of this.
Does generated maps work with this mod (like Obsidian or Oblige)?
Like the mod so far :)
Are any of the QCDE or Aeon Maps CTF compatible?
Whenever I try to launch a skirmish CTF match it just gives me a wall of text and says "No teamgame starts". What am I doing wrong?
Any plans to update for D4T 2.5?
Disregard this. It appears to be some obscure open gl option in zandronum causing it. Still trying to figure out what it is. :/
My point is the light worked just fine in RC4 and Zandronum hasn't changed, so it must be something with the mod.
Im not using GZdoom. Im using Zandronum.
The weapon light doesn't work for me. I tried adjusting alot of visual settings to no effect. Using Ryzen 5 CPU and GTX 1060 GPU. Plz halp.
Keep up the good work I love it.
Is there any way you could add more map packs in the next release? Like TWidD 2, or Hellbound, or Memento Mori 1+2?
Or instruction on how to add them ourselves?
Will the Extermination Day maps be part of the Brutal Doom Release or will they come separate?
BigWyrm67
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