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Comment History
Benjanyan
Benjanyan - - 4 comments @ OpenCoop

Yes, although it is far from finished. Some levels are unplayable and others need some "tweaks" via the console.

Good karma+1 vote
Benjanyan
Benjanyan - - 4 comments @ OpenCoop

The artefact should give you a berserk powerup rather than slowing time as in single player. "Should" meaning sometimes it does! On the server side, "net_allowCheats 1" and "pm_runSpeed 400" may be useful console commands rather than just skipping the level. That's from memory, you many need to play with the run speed value.

Good karma+1 vote
Benjanyan
Benjanyan - - 4 comments @ OpenCoop

There was a mistake in the alpha version that stopped ROE maps working straight out the box. It didn't load ROE by default.

Create a new shortcut to doom3.exe and add "+set fs_game_base d3xp +set fs_game opencoop" without quotes to your shortcut's path. You can also edit the .bat file in Doom3/opencoop ("client.bat" was it?) to do the same.

Good karma+1 vote
Benjanyan
Benjanyan - - 4 comments @ OpenCoop

Haven't played this mod in yeeeeears but I'll try and help from memory (I used to play loads and host a dedi but was a little gutted to see the website had gone).

Anywany, you should be able to load the mod from the mods menu and then create a server from the menu. If no maps show up, try changing the gametype. Once you're loaded, your friends should be able to see your server on their list. You NEED to have port 27666 UDP forwarded/mapped on your router or they'll never see your server (if you're not playing over a LAN). Have a look at portforward.com if you're stuck with that.

Good karma+1 vote