Yo I'm bacon I'm 33 I like to play games, edit videos, photoshop. I was an ex Indie Dev, then an ex marketer for AstroBear Games and use to be an IT Tech for my own business. I'm not on often, but I come on every now and then it seems.

Report RSS Hello again xD

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Well I havent really used this site in a while now (due to just not needing to and my mod not getting any comments and such etc) But found my way back onto the site due to finding a mod for Deus ex (which im currently playing again) and found a great mod, and started following it though the mod hasnt been updated in 6 years judging by the comments its still being worked on so that is good as it looks great!

Anyways so far since I last wrote a blog I think I was going to be starting at my new school I guess you could call it at AIE where I studied Animation and Modeling and boy can 3D be hard/annoying to get your head around it T_T. So I did my certificate II in media as they call it where you animate a robot and model it and all the environment and such so you go for a total of 10 weeks and twice a week so its pretty short/quick plus right near the end I lost my USB with all my data on it (dont worry had it on the PC i was working on at the school) but then I got sick and missed the week of that so I had to rush super quick to get my animation done plus I had downloaded some sound clips to use for it, the last day i forgot to bring them so I had to find sound clips on the spot so it was VERY rushed a little bit dodgy/shitty looking in the end *and the sound was recycled a lot I didnt have many sounds to work with* but I got it done and passed.

So may be wondering what my animation was of? Well I hated it to be honest because you only get 10 weeks to do it all so I had to come up with an idea pretty quick so id been playing swat 4 on lan (via tunngle) with a friend so I thought hm okay ill make a Swat robot (who became known as Swat Bot 99 I think or just swat bot) so wasted a fair few weeks on modeling this robot that i was hating more or less each day so then I did the scene/environment but had no idea what the hell Swat bot was going to do!?

But then my brain worked after a few weeks or so and thought oh I know ill clone swat bot, change it up a little bit and he can be the bad guy being chased so I was home and i was like hm nah id rather make it from scratch took a total of like 5-10 mins to play around with a whole new design just made up infront of me/using my head instead of thinking of all these ideas and drawing them out like we had to and it turns out it was better looking and such (the teacher agree'd he liked the look of it more and said obviously id gotten a bit better using the program) so that was pretty cool and I ended up wishing Id made the bad guy blow up swat bot 99 due to swat bot 99 being a real pain in the a** when animating his movement (he moved on wheels) he was doing flips and all this other shit, was making me rage as i didnt have time to work out why he was doing this plus the 2nd robot just didnt give me any grief really.

Okay so anyways this blog is long so going to try finish it up, Ill upload some pictures of this and such, we used Maya 2012 and I have also uploaded what Im currently doing in Certificate III in media which is what certificate II is but goes for 20 weeks where you do what I did with the making a movie and such then the next 10 weeks is making a game (I wish id known cert III was cert II and another 10 weeks to make it a cert III). So yeah 10 weeks, 2 days a week like me my idea is a little rushed, I took more time on it this time and seem to be going fairly good so far we are using unity to program the game and its been fixed/scaled to a 2.5D game so I am using some ideas from other games to make my own little super meat boy rip off kind of thing (just not as hard nor will it make you want to smash your PC xD haha) anyways thanks for reading (all of it wow, if not i dont blame you) I will post more about the game in the next blog perhaps, I already have uploaded images ive done so far....now i might add my cert II images.

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