Nothing much to say at the moment. Sorry. XD

Comment History
Arwym Aug 19 2011, 11:50pm says:

Yay, Kan! I am glad you finally added it on Desura!

+2 votes   game: To the Moon
Arwym Jun 21 2011, 6:16pm replied:

I know the feeling. I still can't gain the courage to play through it all, though!

+1 vote   game: Amnesia: The Dark Descent
Arwym Jun 21 2011, 4:52am replied:

Currently. But it does work with WINE, so you can still play from Mac OS X or Linux. I' ve been testing it and it really works.

+2 votes   game: SilverQuest
Arwym Jun 16 2011, 12:55pm replied:

ASCII games and art existed way long before DF was even conceived as an idea. :o

+1 vote   news: SilverQuest — New Trailer
Arwym Jun 15 2011, 6:49pm says:

Thanks so much for the custom skin pack, VingadorBR!

When I saw the sprites, I felt so happy. ˆ_ˆ They look so cute like that! I'll open a section in the Web site where other players can download custom skin packs and other fan-made resources like this one, and this will be the first I add, if you agree. :)

Again, thanks!

+1 vote   member: Vingadorbr
Arwym Jun 15 2011, 6:30pm says:

I have it on Steam. Played it, and it was really fun! It sorta reminded me of Pikmin at first, but they're both very different concepts, really. :)

+1 vote   game: Bob Came in Pieces
Arwym Jun 14 2011, 12:11pm says:

The Mac .app seems to be working now! Anybody willing to test it out before we upload it?

+3 votes   game: SilverQuest
Arwym Jun 14 2011, 5:22am replied:

If you try it on WINE, please let me know how it goes! I really want to make this game run on WINE, both for Linux and for Mac OS X. That's my current task in this project. The more testers we can get, the merrier. :D

+2 votes   game: SilverQuest
Arwym Jun 14 2011, 5:21am replied:

A little correction: the OS X version cannot be native. Like the Web site explains, it'll be an .app created with Wine Bottler, an unofficial version of Wine on Mac. If you've heard of Furcadia, they do the same. They provide a "bottled" Wine prefix packaged as an .app, so that it will run independently of a Wine installation. Hence, no Wine installation would be necessary. I would like to try something similar on Linux in the future as well, but I'm not sure how possible that will be. We'll see.

Anyway, all I can say is, I really want SQ to support other systems. I've wanted this since forever, but being the game originally created with a Windows-only engine (programmed in VB6), native versions aren't possible; only workarounds. If only the engine had been written in a .NET version... we could use Mono. :o

+2 votes   game: SilverQuest
Arwym Jun 7 2011, 2:21am says:

A note to new players: You should keep in mind that, as a roguelike inspired game, there is not necessarily a set path to follow in SilverQuest. As a player, you choose to play the game as you please, and this is one of the best things about it. If, by any chance, you’re looking for a game with a linear storyline, perhaps SQ won’t meet your expectations. But, if knowing this, you still decide to stay anyway, we thank you greatly for it, and hope you really enjoy your time!

+5 votes   game: SilverQuest
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Dec 10, 2011
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