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We're not planning to at this stage I'm afraid. Windows 8.1 was hard work and still has a lot of issues. I'm not sure it's worth our while and I'm not confident we can deliver a quality product to those devices.
Yep, I'll try get Steam keys to all that want them that have bought it here, or in a bundle.
I'll release the linux build with the Steam release, we're now aiming for late Jan
Yeah, we're going to try a few things out. Hopefully our fans react well to our planned changes. I'm trying to reduce the pay to win aspect of the leaderboards and increase peoples ability to tryout all the content before investing large amounts of in game currency or real money into owning items for good. I just hope the players see it this way. :/ you never know how people will react to these things. That said, the PC/Linux version will be a once of purchase to own for the time being as Desura don't offer IAP.
Haha, Thanks for the offer. Unfortunately the free version won't build Major Mayhem. We use a few pro features. But you'll be happy to know that I'm actually working on it right now. I've just finished the Unity 4 upgrade and am currently updating all the plugins and libraries we use to get it ready for some more development and a Linux build. :)
ME too AshBone, me too... Greenlight.... Sigh....
Yeah, but they aren't involved in the PC/Mac versions, they only published mobile.
Oh, sorry that's a bug. This version doesn't have online leaderboards. It will when we get greenlit onto Steam though.
PC has better graphic features. And platforms such as Android and iOS allow for in app purchases which this version does not have.
Yep, Send me an instant message with some sort of proof of purchase.
Yep. We don't like DRM. I too have been burnt by DRM games refusing to let me play them even though I have legitimately bought them.
Yeah that's right. Don't worry, you're not the only one who's been confused by that. Don't know what to do about it though.
Sadly... but also gladly, money isn't the issue. There are only two of us and we're just wrapping up a new game so we simply don't have free time right now to do it. Linux will be my first job once we free up again though.
No sorry, that project is still going, as all games go over the budgeted time. :(
But I'll get on to it as soon as I can.
Sorry for the delay.
Sorry, not yet. I'm in the middle of another project that we are looking to get out in January. Hopefully I can find some time in a weekend to spit out a linux build though.
Thanks for trying it out on PC even though you already played it. We appreciate the support. :)
Yeah good idea. I'll add it to the list.
Buying it on PC will help support us and help us bring new content in the future. :) Thanks for playing on mobile.
Yeah, good old Windows, every version has a different recommended directory for application data.
Sorry for the delayed response. On Windows the same game is stored in:
*Windows install drive*:\Users\*user name*\AppData\LocalLow\Rocket Jump
Just delete that folder and all your save game progress will disappear. If you look in that folder you will see files relating to specific parts of the game.
Note: You cannot edit some files like the Store save or high scores as the game does a check-sum and will not load the file if it has been edited.
Yep, but it's not planned as to when we'll make it yet. We're working on other stuff at the moment so we'll probably start part 2 next year.
Linux support will come when our engine's Linux support is out of Beta. :)
I believe Rochard is must be using the Beta version of the new Unity due for release later this year/early next year. Unity needed a game to test their Linux functionality I guess.
Yes we will be supporting Linux as soon as we can! :)
Awesome! Glad you gave it a shot. The game is very scalable as we have optimised it for mobile devices on the lowest graphics settings.
To be honest I don't know. I don;t have or know what that hardware is capable of... all I can suggest is try reducing the resolution and the graphics quality in the boot menu.
What do you mean?
Hey all, don't forget to support us on Steam Greenlight! Steamcommunity.com