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Hi, which type of helmet has problem? :)
Well, in this mod, no. In my big project, though, there are already 2 major Scythian tribes, one smaller and in the future I will add maybe one more.
The sea battles have unfortunately this bug. :(
But the land battles are fine, you can see in Screenshots or more, in TaleWorlds forums, which is the main site for the mod.
Glad you like it. It is personal, if the font fits your playstyle or not, but as said before, it is optional, anyone can change it very easily.
Well, there is already some models for interior arena scenes. Big and small ones, as you say. :)
Also, I already have made some unique gladiator gear. Glad you are exited!
I know, it is a good idea, but a bad execution. I am currently dealing with the next patch, 1.05, where I will take care of that as well as many other stuff. :)
Great! Go, gokiller! :)
I didn't make any changes in the body mesh(?)
The body is the same as version 1.00. :)
Oh, that. To be honest, no I didn't fix it. I am still trying, because the original idea was to have them as accessories, another customization option, on top of ONLY clothes. For example, if you like a hoplite armour with a Persian shirt, you can combine them. But it can be worn over armour, too. I am still figuring it out. :)
Great, now everyone can destroy me. :D
It's called FONT. The .data is the type of the folder. Delete that and the font.dds inside the textures folder and you're good.
Hi, just delete font.dds and font.data from the Textures folder and Data folder respectively.
Thank you, I will work on those issues for next version. :)
You mean the module file? I have lost those,as well as many others in a recent PC upgrade I did. If you mean the text files, just take whatever you want, although, find and give credits to original authors, okay?
Hmmm, I will check it.
Thank you, glad you like it. Ευχαριστώ! :)
Glad you like the mod!
Hi guys, I just checked, the texture loads correctly. So, maybe a bad download? Also, what version of Warband you have and Windows or Mac? I need some more info. :)
I haven't uploaded the mod yet. It is early WIP, still. :)
The mod is not made for a Mac, sorry. :(
You work on the mod again! Wonderful!
Maybe not to you, Mithrandir.
Χαχα, ευχαριστώ ρε φίλε!
Well, the main reason is that I lost my module system, and without it and only the text files, I cannot add something this big to the mod. The secondary reason is that I think that Freelancer was developed as a sub-mod for Native, for a medieval setting. I just haven't included it in the plans for the mod, as I don't think it would fit. :)