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Antonis9
Antonis9 Oct 19 2014, 2:11am replied:

Hope you will like it!

+1 vote     download: Age of Conquerors Version 2
Antonis9
Antonis9 Oct 17 2014, 3:03am replied:

I'm afraid there isn't a list, sorry.

+1 vote     mod: The Sword And The Axe
Antonis9
Antonis9 Oct 17 2014, 3:03am replied:

Thanks, I will, it's very good.:)

+1 vote     mod: The Sword And The Axe
Antonis9
Antonis9 Oct 14 2014, 1:35am replied:

No, I meant the next, upcoming version. It will be published later. ;)

+1 vote     mod: The Sword And The Axe
Antonis9
Antonis9 Oct 12 2014, 6:23am replied:

Yes, it does, make the difference, I'm afraid. The mod is made for Warband versions 1.153 and 1.158(which I own). It is not combatible with earlier versions, sorry.

+1 vote     download: The Sword and the Axe version 2
Antonis9
Antonis9 Oct 12 2014, 6:22am replied:

I will think the matter of the screen. And I've seen the new video, already, but thanks. ;)

+2 votes     download: The Sword and the Axe version 2
Antonis9
Antonis9 Oct 12 2014, 6:21am replied:

No, it didn't.

+1 vote     mod: The Sword And The Axe
Antonis9
Antonis9 Oct 12 2014, 6:20am replied:

Yes, it is fixed for the last version.

+1 vote     mod: The Sword And The Axe
Antonis9
Antonis9 Oct 8 2014, 5:56am says:

LOL!

+2 votes     media: Trolling Sauron
Antonis9
Antonis9 Oct 5 2014, 7:33am replied:

No, I'm afraid not.

+1 vote     member: Antonis9
Antonis9
Antonis9 Oct 5 2014, 7:32am says:

I'm glad you joined. About the mod, for the final version I fixed the bugs, did some minor details and other stuff, which I will list in detail in the Changelog.

And yes, I watched not only that specific video, but the entire series, it was very interesting and illuminating. Thanks

+2 votes     download: The Sword and the Axe version 2
Antonis9
Antonis9 Oct 2 2014, 4:19am replied:

I am really sorry, but I cannot make the mod work with 1.160, since I didn't upgrade to that version and I won't, due to all the problems there seem to exist with it. I apologize.

Good post you made, otherwise, lots of interesting things to consider. I watched that video about mail shirts and genearally, it was useful. I will rebalance most of the items, don't worry.

Now, about the raiders with mail hauberks, it might seem unrealistic, but you will notice that all of them have the named "raider hauberk", which is a hauberk rusty and with many holes. That is because they salvage them and don't know/care to treat them well. Mostly role-playing detail, but still...:D

Also, please join ModDB, I think you have some interesting to share and being an anonymous guest doesn't help the communication.

+1 vote     download: The Sword and the Axe version 2
Antonis9
Antonis9 Sep 28 2014, 2:19pm replied:

Thank you, I hope you will like this as well.

+1 vote     mod: The Sword And The Axe
Antonis9
Antonis9 Sep 28 2014, 3:10am says:

Guest(s), please consider being a member here. It's free and a great community. Now, to answer: I don't know about versio 1.160, but what you can do is go to the mod's directiory, open the Sound folder and erase everything inside it. In all other versions that works. Shields are fine(at least in versions 1.153 and 1.158).
Most of the items have been rebalanced for the next version, so patience at that.But I want to tell you this: The armours(and the weapos) have prices according to their material and complexity, not armour rating. For example, an axe might be more heavy, big and dangerous than a sword, but it costs less, since it's just a wooden shaft and a metal head, while the swords are metal working at its finest. But many things will be rebalanced, don't worry.

Soory about your misshappens with the ship byuing option, but it seemed like the best place to put it. Don't be hasty. xD

+1 vote     download: The Sword and the Axe version 2
Antonis9
Antonis9 Sep 28 2014, 3:04am replied:

It will be there for the next version(it's close now).

+3 votes     mod: The Sword And The Axe
Antonis9
Antonis9 Sep 22 2014, 10:10am replied:

The trees have been fixed, it was my bad port of new textures and bushes, sorry. Yes, the vaegirs are a bit underpowered and that changed too. Also, what do you mea changing colors?

Thanks for the feedback!

+1 vote     download: Age of Conquerors Version 2
Antonis9
Antonis9 Sep 17 2014, 9:08am says:

Tracking it here too...

+1 vote     mod: Sayazn
Antonis9
Antonis9 Sep 17 2014, 7:26am replied:

Thanks for the feedback, I aprreciate it.

Nord cavalery do not have any mounts. FIXED(sorry for that idiotic thing)
Some lether armors make mail and metal sounds. They're supposed to, they have mail underneath;)).
When you are in castles with stone floor you still get an woody sound when you walk.(That will be fixed soom, thanks for finding it.)
Some shields miss their front paint and become "ghost sheilds"(all shields are fixed, as of now) xD.
The zweihanders and other new weapons have too short reach even tho they are long as fu**. Kinda makes it confusing when it looks like they hit but they dont. FIXED it, another silly thing.

And don't worry, feedback is always important, that's why I made this article. If the players don't say what's wrong, I cannot fix it, as things small or big always escape one's attention.

+2 votes     article: Bug/Error/Glitch Report Sheet for the mod
Antonis9
Antonis9 Sep 15 2014, 11:53am replied:

Ramun, you handsome stallion...Seriously, though, amazing feature, keep it up!

+4 votes     media: New features added
Antonis9
Antonis9 Sep 15 2014, 2:18am replied:

I could do that, the code is pretty easy to implement and I have considered it, but the answer is no, sorry. The reason is simple: If the goods merchants travel to every city with their products, then every city has products from all the continent. I think that can be applied for weapons and armours too. And there is another, more important reason. If I play a mercenary with a Rhodok company in the service of Swadia, I would be armed as a Rhodok. If Swadia was at war with Rhodoks, then I would have a problem. That's not a imaginary scenario, I had this problem when I played Floris(I was a horse archer in the srvice of Vaegirs, but I couldn't purchase better items, because of the War. So, I apologize, but I probably won't have that feature, sorry.

+1 vote     article: Bug/Error/Glitch Report Sheet for the mod
Antonis9
Antonis9 Sep 14 2014, 2:53pm replied:

Already did that, thank you very much for the feedback. It was a native bug of the advanced formations, very easy to fix, but annoying.I will do the thing yuo suggest to the blunderbuss, it will be present in the next version.xD

+2 votes     article: Bug/Error/Glitch Report Sheet for the mod
Antonis9
Antonis9 Sep 8 2014, 3:26am replied:

Yes, Autoloot has a problem, it is a Diplomacy issue, you can see a full bug report here: Assembla.com

Only the Diplomacy team can fix that, I cannot do anything now.

As for the Prison Break quest, I tested it and I don't seem to have that problem. Please, people, anyone else experiencing that and in which castles/towns?

Thank you!

+1 vote     article: Bug/Error/Glitch Report Sheet for the mod
Antonis9
Antonis9 Sep 5 2014, 11:43am replied:

Seriously, man, .rar files are way better. There is an .exe for Warband mods and it's very easy to use in mods, but it wouldn't be my first choice.

+4 votes     mod: Tohlobaria
Antonis9
Antonis9 Sep 3 2014, 12:09pm replied:

Oh, bad news for you, my friend. I know for a fact that the mod doesn't work with 1.160 version of Warband. Only with 1.53, 1.158 and quite possibly older versions. I am deeply sorry, but there is not anything I can do, since the problem doesn't originate fron the mod. Apologies.

+1 vote     mod: The Sword And The Axe
Antonis9
Antonis9 Sep 3 2014, 9:39am replied:

Okay, first of all, what Warband version do you have? Then, did you try to redownload? If yes, do you see the new items, map(not th map names, only the Geography)? Do the dialogs remain the same? If you could answer these questions, I probably can help you.

+1 vote     mod: The Sword And The Axe
Antonis9
Antonis9 Sep 3 2014, 2:27am says:

Guys, if you don't post bugs/errors/glitches and whatever you find, I cannot fix it! Please, visit the Bug Report Article, in the feaures section and post your findings. Thank you.

0 votes     mod: The Age of Conquerors
Antonis9
Antonis9 Sep 3 2014, 2:16am says:

Nice!

+1 vote     media: Fingolfin
Antonis9
Antonis9 Aug 30 2014, 6:12am replied:

Thanks!

+1 vote     mod: The Sword And The Axe
Antonis9
Antonis9 Aug 30 2014, 2:08am replied:

This mod will be put to hybernation after the patch, but I am making a mod about 9th Europe(the whole continent, from England to Russia) that has all these features and more. ;)

+2 votes     mod: The Sword And The Axe
Antonis9
Antonis9 Aug 30 2014, 2:05am replied:

Ehmm, what version of Mount and Blade Warband do you have?

+1 vote     mod: The Sword And The Axe
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