You have nothing to fear if you are fear itself...

Comment History
FearTime
FearTime - - 7 comments @ Lost Dragons

Wow, lots of detail, great.

Yes, the response I wanted. Real life is not balanced, so why would a mod in a game like Arma be?

Good karma+3 votes
FearTime
FearTime - - 7 comments @ Lost Dragons

Nice! Filler material is fine with me.

How will you balance tracked vehicles and walkers? Obviously the first is the size difference, larger hitbox = easier to hit. The second being speed and the third being firepower. I'd love to see your opinion on this.

Good karma+3 votes
FearTime
FearTime - - 7 comments @ Lost Dragons

What do you have in mind for tracked vehicles? Will they even be implemented in the mod?

Good karma+3 votes
FearTime
FearTime - - 7 comments @ Lost Dragons

How will it be possible to distinguish the enemy scavenged tech from allied scavenged tech?

Good karma+2 votes
FearTime
FearTime - - 7 comments @ Battlearmor Undersuit Ingame

That detailing on the shoulders is really, really cool. Are those the artificial muscles you were talking about?

Good karma+1 vote
FearTime
FearTime - - 7 comments @ WK-209 Improved entry animation In Game

Nice job! Too bad you can't shoot the pilot as he is boarding the mech. goddamit Arma. Anyways, I recently found this mod and I am excited to play around with these new mechs. I love the detail you put into the models, you could almost add them as an Arma dlc :D.

Anyways great job, I can't wait

Good karma+2 votes
FearTime
FearTime - - 7 comments @ Dueling Archers

awesome!

Good karma+1 vote