Studied Philosophy in the University of Barcelona, lived a time on London, and spent all his life playing games and creating them (boardgames, tabletop RPG, and computer games). Graphic designer aficionado, novel programmer and amateur Game Designer.
In a maneuver to help the funding of GBF: Ancient Relics, we began to sell useful tools for game developers, and in the way, taking it to the game as...
self-funding gbf: ancient relics and strategy minigame
Want to see how Ancient Relics Space Combat is going to feel in the end? Just a updated video of the WIP system, and explanation of how camera modes will...
seak peek to space combat final feel
Day One video included! New space battle system featuring a more Commanding-like Captainship instead of an unreal mind-machine full control as in most...
new space combat system for gbf: ancient relics
Watch out the first real video showing some basic features of GBF: Ancient Relics is here. (Features of this early alpha build), and a complementary features...
gbf: ancient relics first early alpha features promo trailer!
Mechanical scripting kills the designer star (8) Just a sad story about a Game designer that tantrums every time that has to make the save/load system...
the thing i hate more of making games is....
Now is time; Some months ago I started programming and making the graphics of this new and shinny GBF: Ancient Relics. From week to week, the concept...
gbf: ancient relics comes to indiedb
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