I don't want to be rude but I have already said in MULTIPLE AREAS.
THE OLD VERSION WILL NOT WORK.
THE NEW VERSION (when it's done) WILL.
I don't want to be rude but I have already said in MULTIPLE AREAS.
THE OLD VERSION WILL NOT WORK.
THE NEW VERSION (when it's done) WILL.
I can't exactly help you without any information, also keep in mind that this mod version is very old so it will not support anything above ZH 1.04. That means the first decade will not work and neither will the Ultimate collection version.
I don't speak spanish but I understood that quite a bit. Thanks for watching the mod!
This mod version is way out of date and will not be updated upon. I decided to restart with compatibility for TFD and higher while retaining the mod as close as possible to the original idea.
Check back soon for a new release. Until then, this version will not be removed, but it will not be updated upon.
Not necessarily "added", more of "improved and modified".
So I've also decided to just work my way from the start, and make this mod playable on TFD and Ultimate Collection.
Hopefully there will even be a mod. I lost everything. :(
I understand this, and trust me I'm doing everything I can to get it back. I lost quite a bit of files while cleaning up my computer by accident. A lot will probably change.
Who cares? It's a video game. Besides, Vietcong pwns all.
This weapon has been drastically downgraded, due to massive amounts of on-screen lag and not to mention overkill.
Time to break the ice! Welcome back everybody.
...What? What does that have to do with the video lol
Yea man, I will post links as soon as the Black Nuke forums are up and running smoothly, also, how do I change that windmill button for black nuke? been wondering that for a while...
I'm probably going too make it look a bit more powerful and edit some stuff, because for me the game lags a little bit when I use it.
Lol it's so epic my computer can't handle the power..
Yea, thanks for the suggestions... I was kinda thinking the same thing, I'll have to darken the red from the exhaust and the blast quite a bit...
Then again, the mod isn't in the final productions yet, not even close, so anything that can be changed more than likely would be if the majority community suggests, and I agree to it.
Thanks man.
And yes, the AI has the ability to fire this weapon. Along with the epic powers. :)
The AI isn't as useless as it was in ZH anymore.
I have noticed that... But don't worry I'm trying to host the mod on an active forum where it can get more publicity.
Hopefully that'll help give us some traffic.
There you go. Great that you posted here lol. Then again, not much ideas are being submitted...
Who wants to see this baby in action?!
Well, you already know one, but hang with us for a while, we'll release news on the others in the coming week.
Thanks a lot, though there are some explosions I've beefed up as well. Will show them as the mod progresses.
This is merely a demo. It's not final, and some visual aspects can and will be changed. Though the carpet bombing will remain the same.
Due to some overpowered situations and mainly Epic Powers can come before Superweapons, the cost has been increased to 4.
So now, you have to think about risking all the other sciences if you want to use the epic powers.
Stealth General has stealth everything already. I'm thinking more like an ambush or something...
Toxin needs better ideas.
Demo = Nah, the original bomb truck with HE is like a nuke on wheels
Actually, even with that Particle Cannon, they still suck.
Wow man, nice job on the mod!
The First Decade already patches ZH to 1.04, so no, it will not work with the previous release of Black Nuke. But I do hope in future releases that this mod will support the patch.
Please bear with me as I try to do that, right now, it's one of my top priorities.
AfterFlash
Melvin joined
Leader of C&C Black Nuke.