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Comment History
Abeb92
Abeb92 - - 17 comments @ Sea Serpent

Damascus steel texture: Cdn11.bigcommerce.com

Good karma+1 vote
Abeb92
Abeb92 - - 17 comments @ Proseon5

Barbarian Architecture set,covering Celtic, Germanic and Iberian cultures.
No wonder yet, since I am not sure what would be a good one, a stonehenge-like wonder?
Prntscr.com

My.pcloud.com

Good karma+1 vote
Abeb92
Abeb92 - - 17 comments @ Proseon5

Hi, I'd love for us to communicate a bit more on discord, I've added you there, worked out some designs for buildings, sort of like these Prntscr.com

Good karma+1 vote
Abeb92
Abeb92 - - 17 comments @ Proseon5

Prntscr.com

Germanic / Celtic sort of ?

Good karma+1 vote
Abeb92
Abeb92 - - 17 comments @ Proseon5

I'd love to see the set you are working on! Also, I'd like to know if you have any references I should go by while making the barbarian set / sets.

Good karma+1 vote
Abeb92
Abeb92 - - 17 comments @ Proseon5

Hello Proseon, I'm an Age of Kings modder and I would love to make some buildings for your mod, maybe even decorations. Instagram.com

They will be free of charge, I just want to learn a bit more about what art style AoE RoR needs, as personal improvement. Hope we can work together,cheers.

Good karma+1 vote
Abeb92
Abeb92 - - 17 comments @ Southeast Dragon: Glory for Asia

Hi, I'd like to say that I love the was the Vietnamese buildings look in the mod, and as one of the original creators of the buildings for AoE 2 HD, I'd love for you to credit us :) Steamcommunity.com

Good karma+4 votes
Abeb92
Abeb92 - - 17 comments @ Calradia Age of Bronze

Nords are invaders, they were not always there. Especially not in the Classical age of Calradia, i guess. They could be present as Sea Raiders, that's all, or maybe as an invading faction?

Good karma+5 votes
Abeb92
Abeb92 - - 17 comments @ Stronghold Conquest

I think you meant that is NOT buggy :D

Good karma+3 votes
Abeb92
Abeb92 - - 17 comments @ Stronghold Conquest

Looks cool :) Might I suggest renaming it to "Stronghold Conquest" or something in this vein?

Good karma+6 votes
Abeb92
Abeb92 - - 17 comments @ german town

I'm glad they look nice in game! The roof was difficult to get right :)

Good karma+3 votes
Abeb92
Abeb92 - - 17 comments @ ¡¡SPARTA!!

Finally they are here :D I hope you like 'em!

_____

My girlfriend just told me that this sentence lacks eloquence, therefore I shall rephrase it.

Gentlemen, I hope that you enjoy the new buildings, for I have spend countless hours on creating them (with different variations), researching and thinking about how to make them unique, yet easily recognisable :)

P.S I love you.

Good karma+4 votes
Abeb92
Abeb92 - - 17 comments @ Babylon

I am glad that the house models are more distinct now :D I hope to see some of my Greek buildings here soon :D

Good karma+3 votes
Abeb92
Abeb92 - - 17 comments @ Windhelm by Akathir

Damn, Omir... this is what your mod makes me feel like...

Akathir really killed it here! Fantastic take on Windhelm, had no idea you guys could make it look so good in WB!

Good karma+3 votes
Abeb92
Abeb92 - - 17 comments @ Tismoreans Items

Maybe you could re-texture the composite helmet to look a bit more like this? Manningimperial.com
I think it could be a really cool as a variation as well :) Great work so far!

Good karma+3 votes
Abeb92
Abeb92 - - 17 comments @ Enderal

It seems that setting all graphical settings to low fixed it.

Good karma+3 votes
Abeb92
Abeb92 - - 17 comments @ Enderal

Hi Guys, my game crashes every time I attempt to leave the temple in the Prologue, however everything before that point runs great, on pretty high settings.

It could be that my 3gb of ram are an issue (due to my 32-bit system).

So, if anyone knows a fix, please share, or if you could share a save game made just after leaving the Prologue area I would be thankful. Please message me in my inbox :)

Thanks in advance!

P.S - I remember having the same issue with Nehrim, weird.

Good karma+2 votes