I'm JJ, 24, non-binary, English(UK), writer, modder and game dev. I enjoy gaming, music and creating stuff! Dabbled in all manner of creative endeavours including music & sound production, mapping and level design, writing, bit of voice acting and more! I've worked with previous mods, such as Mesa-7, A51, and a few unfinished projects. I was also a developer on Brainbread 2 with roles such as level design, voice acting, concepts and writing. I've had some experience with GoldSrc, Source SDK/Hammer editor. Lots of experience with Doom modding and I've worked on many projects in the past. My ambition is to learn and gain experience in relation to game development to eventually work on my own projects. I've studied game design previously at college as well as art, media and performing arts. I'm very creative and imaginative and can concept all manner of ideas, characters, lore, etc.

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Report RSS Leadwerks Game Engine - Testing the editor (view original)
Leadwerks Game Engine - Testing the editor
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Description

I've been recently playing around with Leadwerks Game Engine, while it's not the greatest editor, I've really enjoyed how familiar it is to use (having used the Source engine and GoldSrc editor for a number of years). It's simple to understand and grasp the mechanics. Although there are better engines and editors out there I'm rather fond of this little prototype scene I created!