Game developer who is passionate and self-driven to push further with each new project. Having studied game design for four years over two courses, I couldn't be more assured about my career goals. I am focused to join leading game compaines and use my knowledge to contribute towards a AAA production. Working hands-on with industry experts and gaining as much experience is my dream. I have always been very enthusiatic about digital media and its influence on the masses. I see it as a very effective method of communicating an idea and hope to master this tool through game development. In game development I usually occupy myself with 3D art, primarily environment art. I love development game assets and putting them together. Another aspect of game development thats interests me is the technical approach i.e. shaders, tools, lighting and rendering. I make sure to keep learning on a daily basis and keep up with the latest developments.
Curse of Mermos is available now! Check out our release trailer and enjoy the game!
curse of mermos is live!
Curse of Mermos is a fast paced hack n slash set in ancient Egypt. Play as explorer Abdu as he sets out on a journey to discover the fate of Pharaoh Ebo!
curse of mermos open beta
Curse of Mermos is on the lookout for voice actors. Plus sneak peek of the main music track !
game theme music sneak peek & voice acting auditions
With beta around the corner, here is a closer look at some of the enemies and an in-game footage of Abdu using his Charge attack.
open beta announcment, enemy attacks & sneak peek video
After conducting the environment tests we assembled a grey box layout with the assets that were modeled.
environment greybox
So we decided to do an early release on our next post, Team 101 presents you the remaining array of enemies.
enemy designs - ii
So it’s been a busy time for our project. A lot of progress has been made and the game has turned out quite well so far. Last time after showcasing...
enemy designs
This time our post will be a little bit technical. Our post is about our approach to setting up agents in the game.
programming agents
This is the environment artists experimenting with different modular wall pieces that would make up the boundaries of the level!
environment tests
Abdu is modern day egyptologist in his mid 20's. He grew up in a family that came from a long line of explorers. Being exposed to it all his life made...
main character abdu
With Curse of Mermos we aim to create a fast paced hack n slash game that constantly engages the player with interesting combat scenarios and a vast environment...
introduction
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