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Robocraft may still be in alpha, but the community and the amount of features still amazes with how it allows you to be as creative as you want (or in my case, not creative at all). For example, you may be driving along in a tank with heaps of SMG's attached to it, only to be decimated by a plasma, who then gets destroyed by a rail tank before they can reload.
Freejam are also heavily involved in the community, which is great since it means that everything that is suggested is taken seriously, which helps create a game we want to play.
So far spent ~150 hours playing this and looking forward to playing many more, since the fun still hasn't worn off :)
Construct for me was love at first sight, I loved how it was simple to use, yet the downfalls were minimal.
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