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Comment History
12435
12435 - - 3 comments @ Upcoming changes in the 6th release

message placed wrong ;(

Good karma+1 vote
12435
12435 - - 3 comments @ Upcoming changes in the 6th release

ok thats not my languae, but i will try to provide some humble criticism. sorry if it sounds rude.

in vanilla i had an ak47 and fired a burst on an enemy at Point blank. then i turned around walked up that car...and died because that enemy still lived and shot me. now some bullets can actually kill enemys. love that!

others already said that a compass would be useful if possible.

is there any way the Player can use a one handed gun in a car? reloading disables car control of course.

u write to
Upcoming changes in the 6th release
"•No weapon respawn in armory;"
how should that work? how can the Player refill the armory?

is there any way to place some generic roaming civilians in the game? for example the streets around the City or mikes inn are pretty empty.

now the Player can carry a very finite number of bullets. that makes sense. but does it make sense to limit the Default Limit to 1 lousy Magazine + the one inside the gun? i have no clue of guns and stuff, but when my life depends on it im sure i have some space left in my jacket or in my belt.

is it possible to place objects in the game? on the way from mikes to the City there is a spot where the road is damaged. could you fix that? yeah ist realistic that the road is not like a Highway but after you crossed that spot 7356 times it gets annoying.

u changed the weapon classes (secondary Primary Special). in my opinion that was the only Thing that was better in the vanilla game. assault rifles and machineguns now are Primary weapons. regarding the low recoil of the machineguns the assault rifles are quite obsoleten now. oh and i have to choose between that rpg Thing and a sawed off shotgun. because they both belong in the Special Slot now. must say that really annoys me. it seems that the Player has now much less freedom.

i play that game for the first time now. still not know if i should do it vanilla or modded. normal mode is too easy because of the Players super high health. vanilla on highest difficulty is hard but in a wrong way. for example npcs that have ridiculously high health. but this mod should do the trick, thanks for that!

but i will try to find out how to get the weapon classes back to vanilla. it like playing S.T.A.L.K.E.R. and have a weight Limit of 25 pounds for me.


Good karma+2 votes
12435
12435 - - 3 comments @ OGSM v1.0

Be proud to be kraut
oder so

Good karma+1 vote