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Big Daddies are beings who have had their skin and organs directly grafted into atmospheric diving suits, and are armed with either a rivet gun or heavy drill. Though they make low-pitched groaning noises, Big Daddies have no voice actor attributed to them. They roam the underwater dystopian city of Rapture, mentally conditioned to protect the Little Sisters—little girls that harvest a substance called ADAM from corpses—thanks to a series of plasmids stripping them of their humanity and free will. The player's interactions with Big Daddies and Little Sisters have been described by developer Ken Levine as the cornerstone of the game, due to the player's need for ADAM in order to gain strength in the game.[1] The protagonist of BioShock 2, known as Subject Delta is a prototype Big Daddy who possesses free will.
- comments to improve this model is welcome.
I think I'm not the best person to comment on this but is the drill thing supposed to rotate or something? In that case you should need some bigger machine attached to him. Just a suggestion, as I said, I dont know any thing about bioshock.
when I'm done I'm going to upload a screen of the model of the game bioshock on my profile so you can compare it, but the 'Big Daddy' is almost the same size of an adult person.
Looks slightly better, legs and arms still seem off