For all fans of turn-based strategy genre, turn-based strategies, especially these featuring an extensive economic system, and these that are entirely different from regular wargames or grand strategies.

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Posted | Game Title | Author
Interplanetary Released to Steam Early Access!
Interplanetary

Interplanetary Released to Steam Early Access!

Apr 18, 2014 Interplanetary 1 comment

It's finally out there! Thanks for all the support!

Interplanetary Arrives to Steam Early Access This Friday!
Interplanetary

Interplanetary Arrives to Steam Early Access This Friday!

Apr 15, 2014 Interplanetary 4 comments

Surprise! We're finally ready to bring Interplanetary to Steam, starting the next step on its grand journey!

The long promised weapons update is now available
Isomer

The long promised weapons update is now available

Apr 3, 2014 Isomer 1 comment

Units can now equip a variety of weapons greatly adding to the variety of play. Each new weapon has different characteristics but first let me say a little...

We need guns, lots of guns...
Isomer

We need guns, lots of guns...

Mar 23, 2014 Isomer 0 comments

The next update is coming along nicely with many many new weapons being added to the next build!

Interplanetary Alpha Update: New Features
Interplanetary

Interplanetary Alpha Update: New Features

Mar 18, 2014 Interplanetary 0 comments

We've finally pushed out a huge feature update for the alpha! Testers needed, as usual.

Galactic Conquerors: Making progress and Closed Alpha!
Galactic Conquerors

Galactic Conquerors: Making progress and Closed Alpha!

Mar 3, 2014 Galactic Conquerors 0 comments

The upcoming game, Galactic Conquerors, is being actively developed and is now achieving its first big milestone, the first Alpha tests. Kinahmi Games...

Inside Interplanetary: Releasing a Public Alpha
Interplanetary

Inside Interplanetary: Releasing a Public Alpha

Feb 26, 2014 Interplanetary 2 comments

Considering a public test version of your game? We highly recommend it! Today we're dishing out our experiences and trying to give tips for fellow indies...

New build now available featuring snazzier fog of war
Isomer

New build now available featuring snazzier fog of war

Feb 13, 2014 Isomer 2 comments

A new build (0.8.3.2) has landed and is available to download via the Isomer launcher. The focus of this build has been bugfixing and improving on the...

Interplanetary Wiki Launch and Networking Fixes
Interplanetary

Interplanetary Wiki Launch and Networking Fixes

Feb 11, 2014 Interplanetary 0 comments

Announcing the official Interplanetary Wiki at Curse's Gamepedia! Also check out our quick update on the general situation with Interplanetary and its...

New big update available! New biome and lots of changes
Isomer

New big update available! New biome and lots of changes

Feb 3, 2014 Isomer 2 comments

The new build (0.8.3.1) has just gone live and can be updated from within the Isomer launcher! This build brings together a month of work with lots of...

Ideas and feedback
Game

Ideas and feedback

Jan 21, 2014 Turn-based strategy fans 0 comments

I would like to present you my game and ask you to give me some feedback.

Interplanetary's Greenlight Journey: Stats!
Interplanetary

Interplanetary's Greenlight Journey: Stats!

Jan 15, 2014 Interplanetary 0 comments

Have you wondered about all the information Greenlight gives you about your campaign? We're spilling the beans! Also a light progress report on Interplanetary...

Interplanetary Greenlit! Huzzah!
Interplanetary

Interplanetary Greenlit! Huzzah!

Jan 8, 2014 Interplanetary 0 comments

After 37 days in Steam Greenlight, Interplanetary has been Greenlit!

Ho Ho Ho! Merry.... line?
Isomer

Ho Ho Ho! Merry.... line?

Dec 22, 2013 Isomer 0 comments

It's that time of year again everyone! I've no idea where 2013 went but it has been an epic one for Isomer development...

Last few hours to vote for Isomer!
Isomer

Last few hours to vote for Isomer!

Dec 10, 2013 Isomer 0 comments

It's the last few hours to vote for Isomer in the IndieDB Indie of the Year awards! Please help Isomer get in the top 100!

Inside Interplanetary: How to Greenlight?
Interplanetary

Inside Interplanetary: How to Greenlight?

Dec 9, 2013 Interplanetary 8 comments

We decided to spread around some knowledge we've gained about Steam's Greenlight process. Venture forth!

Interplanetary on Greenlight! (Also New Trailer)
Interplanetary

Interplanetary on Greenlight! (Also New Trailer)

Dec 2, 2013 Interplanetary 0 comments

We're off to Greenlight! Do give us a hand if you possibly can!

Interplanetary Alpha Update: Online Play!
Interplanetary

Interplanetary Alpha Update: Online Play!

Nov 22, 2013 Interplanetary 0 comments

Join the alpha test to try out the new online features! Former testers can use their old codes for this update!

Interplanetary Alpha
Interplanetary

Interplanetary Alpha

Nov 14, 2013 Interplanetary 1 comment

It's been a roller coaster! In this post, we go into detail as to what is actually included in the current version of the alpha and what's to come.

Interplanetary Alpha Testing and New Gameplay Trailer!
Interplanetary

Interplanetary Alpha Testing and New Gameplay Trailer!

Nov 11, 2013 Interplanetary 5 comments

Join the Interplanetary Alpha test and enjoy our brand new gameplay trailer!

Halloween update!
Isomer

Halloween update!

Oct 31, 2013 Isomer 2 comments

Happy Halloween everyone! A big update has just gone live with version 0.8.1.1 of Isomer now available.

What's up, Interplanetary?
Interplanetary

What's up, Interplanetary?

Oct 21, 2013 Interplanetary 0 comments

Massive things are brewing in the development of Interplanetary, so we decided to give you a quick status update!

TJR at the Northern Game Summit & How to Pitch a Game
Interplanetary

TJR at the Northern Game Summit & How to Pitch a Game

Oct 14, 2013 Interplanetary 0 comments

We paid a visit to the NGS to try our luck in a game pitching contest. Here are our experiences and tips!

Latest News: Lighting engine update finished and water made more awesome
Isomer

Latest News: Lighting engine update finished and water made more awesome

Oct 12, 2013 Isomer 0 comments

As promised from the news item last week, I've finished the work on the lighting engine adding both a day and night cycle (which has an impact of the...

Lighting engine update and some screenshotsaturday love
Isomer

Lighting engine update and some screenshotsaturday love

Oct 5, 2013 Isomer 5 comments

The latter part of this week I've been focusing on the lighting engine to support day and night cycles as well as ray tracing for lights so they don't...

New build (0.8.0.5) and combat update (8.1) work begins!
Isomer

New build (0.8.0.5) and combat update (8.1) work begins!

Oct 3, 2013 Isomer 0 comments

After a couple weeks longer than I was initially expecting to work on 8.0 updates, I've released today 0.8.0.5 which is the final build I'm going to do...

Creative process and GUI design
Interplanetary

Creative process and GUI design

Oct 2, 2013 Interplanetary 2 comments

Tarita tells about the process behind choosing a visual style for Interplanetary UI and its implementation.

Post sentries! (New build 0.8.0.4)
Isomer

Post sentries! (New build 0.8.0.4)

Sep 25, 2013 Isomer 1 comment

What started out as a minor build to tackle the one remaining bug from the previous build somehow spiraled into quite a big update! There have been a...

Code of Interplanetary: Can I see some ID, please?
Interplanetary

Code of Interplanetary: Can I see some ID, please?

Sep 23, 2013 Interplanetary 2 comments

In a networked game, objects are not allowed to have an identity crisis.

Inside Interplanetary: Targeting Problems
Interplanetary

Inside Interplanetary: Targeting Problems

Sep 16, 2013 Interplanetary 10 comments

In our most transparent post yet, we discuss some problems with the early gameplay from a game design viewpoint.