This Group is for any gamer that loves The Elder Scrolls series

Post news Report article RSS Feed Elder Kings 0.1.4b Released

New patch for the Elder Kings mod released fixing numerous bugs, now comes with less sparkly sparkly.

Posted by Korba_MDB on Dec 31st, 2013

Already a new year and we're pushing out our first version. This is basically just a collection of bug fixes for the most critical issues in 0.1.4a and the addition of more fleshed out portraits for the Khajiit.

Elder Kings 0.1.4b Self-Installer
Only the 64bit self-installer is available at the moment. ETA on the Zip archive is 2.1.2014.

- [Added] More fleshed out Khajiit Portraits.
- [Fix] Mane trait missing description.
- [Fix] Various localisation issues.
- [Fix] Rule by Might no longer overwrites Temple/City Succession Laws.
- [Fix] Baroness of Wayrest incorrectly set as a man.
- [Fix] Pyrrahn no longer incorrectly set as a Republic.
- [Fix] Missing Barony name in Simia.
- [Fix] Missing Edict Icons.
- [Fix] Missing Runestone decision icon.
- [Fix] Tamwell duplicate entry causing holding problems in Argonia.
- [Fix] Slave Rebellions misfiring and having no effect.
- [Fix] Holding a Summer Fair or other seasonal event will no longer lock you out of holding more of them in that character's lifetime.
- [Fix] Economy Techpoints going into the negative.
- [Fix] Cultural retinues no longer available to all cultures.
- [Fix] Small Knightly Order now reports the correct tech requirement.
- [Fix] Vampire event "loop" error corrected.
- [Fix] Vigilants of Stendarr adding a holding to an already full province.
- [Fix] Disappearing Necromancer trait (related to borked potential conditions).
- [Fix] Empire of Tamriel defaulting to agnatic gavelkind upon creation.
- [Fix] Appointing Republic Heir not functioning correctly, causing game-over if you lose republic elections or your initial patrician ruler dies.
- [Fix] Numerous minor event syntax issues.
- [Tweak] Vampire fertility has been reduced temporarily while the system is being rewritten.
- [Tweak] Vampire "turning" has been greatly reduced.
- [Tweak] Yokudan Empire and Empire of Tamriel, as well as a few other realms, have had their colours adjusted to be less similar.
- [Tweak] AI will suffer marginally less Warlord Uprisings than previously.
- [Tweak] Mer lifespans have been adjusted, more should now survive into their 300s

Post comment Comments
Guest Jan 3 2014 says:

This comment is currently awaiting admin approval, join now to view.

Guest Jan 3 2014 says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Jan 17, 2011
Open to all members
Send Message
Join this group
Group Watch
Track this group
Post news
Report Abuse
Report article
Related Mods
Elder Kings
Elder Kings Crusader Kings II - Single & Multiplayer Grand Strategy
Related Games
Crusader Kings II
Crusader Kings II Single & Multiplayer Grand Strategy
Related Groups
Elder Kings Dev Team
Elder Kings Dev Team Developer with 3 members
The Elder Scrolls Fans
The Elder Scrolls Fans Fans & Clans with 117 members