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Report abuse RDZ Industries: Project Y4 R02c
Filename
ProjectY4_R02c.zip
Type
Full Version
Uploader
RaoDaoZao
Date
Aug 24th, 2012
Size
15.48mb (16,228,356 bytes)
Downloads
3,113 (1 today)
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Description

RDZ Industries: Project Y4 R02c. For further details and play instructions, please see ProjectY4OperationalHandbook_R02.pdf, contained within the zip.


R02c

KNOWN ISSUES
 - Dropping the bomb to breach the mines can crash the game. There is no known fix for this. Try restarting WC3 and starting a new instance of the map, try killing different combinations of enemies on the way, try going for/not going for the pirates... Use any voodoo magic you know.
 - Subnet hacks can crash on loading (Undocumented Designs). There is no known fix for this; however, this is an optional quest so you can continue without completing it.
BALANCE CHANGES
 - The Ultimate Crane Game no longer carries a risk of detection after the North Bunker has been breached: take as long as you need!
 - The Blade Barrier no longer damages player units, allies or neutral units (barrels or civilians)

CAMOUFLAGE PAINTWORK
 - Completing the North Bunker assault now unlocks the Urban Dazzle Camouflage paintwork
 - Dealing with Marseille now unlocks the Pirate Camouflage paintwork

FIXES & TWEAKS
 - Fixed generic bomb not dropping
 - Fixed issue where dying in the tutorial after finishing the game would break
 - Fixed some quest logs not being removed after finishing the game
 - Fixed Mausoleum keypad staying in cinematic mode after escaping without entering the correct code
 - Fixed Mausoleum being uncompletable if only one Blue Fusion Reactor spawns
 - Fixed some potential bad behaviours and exploits of Marseille
 - Fixed G1 assault troops getting clogged up at their exit region?
 - Fixed the Smelting Vat being vulnerable
 - Fixed the Operations Central and Computer portraits being discoverable and vulnerable
 - Fixed items that were left on the Vault floor being visible in the finale cinematics
 - Fixed the first part of the finale cinematic not playing
 - Reduced North Bunker assault phase 1 spawn unit maximum counts
 - Removed some unused content

R02b (Some spoilers)

INTRODUCING THE NECROPOLIS
 - The Necropolis area is now accessible through North Bunker 01
 - Unlock the Dazzle Camouflage paintwork by defeating the Alpha that defends the Necropolis
 - Take on the pirate captain Marseille and his fearsome custom-built mech
 - Find the secret code among the monuments and defeat the gauntlet of the Mausoleum to retrieve the highly classified "Mind Claws"

INTRODUCING NEW EQUIPMENT
 - Marseille's Ricochet: defeat the pirate leader Marseille to get his infamous Ricochet as an undercarriage unit
 - Spiderbot Assembler: consume the wreckage of fallen enemies to spread the scourge of the Spiderbot
 - Portable Turret: buy these undercarriage sentinels from Factory Control and deploy them to defend a location
 - Amberite Shields: when you find the Amberite chunk, you can now choose to make a pair of shields instead of swords
 - Spiked Shields: stumble across these weaker shields in the early game to cause melee attackers to damage themselves with every strike
 - Greater Ammo Pack Shields: purchase these upgraded ammo pack shields from the gatehouse after you've defended the Telegraph Core
 - Caustic Blades 2: purchase these fiendishly upgraded versions of the caustic blades from the gatehouse after you've defended the Telegraph Core
 - Mind Claws: track down these mysterious blades and unleash their superlative damage on all who oppose you
 - G1 Cleavers: pick up these heavy blades, that can foul enemy motors with their tar channels, when the G1 assault force arrives
 - Prox Mod: never miss an artillery shot as these shells intelligently explode or deploy as proximity mines
 - Smoke Shell Mod: deploy a massive carpet of smoke to disable ranged targeting systems and reduce the accuracy of melee attacks
 
INTRODUCING NEW MISSIONS AND LORE
 - Added a new side mission: release a HoverCon scout from the Detention Centre in the Waste Processing annex
 - Added a new side mission: hack the factory subnet terminals to unlock some of the upgraded enemy drones at Factory Control
 - Added a new computer to the nurine transport landing pad
 - Added a new computer to the far end of the south annex
 - Added a new post-credits sequence

INTRODUCING NEW AND UPGRADED ENEMIES
 - Added new enemy: the old SMech drones attack with mag-rail rams, while upgraded versions carry novel enhancements
 - Added new enemy: the "Reaper" is based on the Delta chassis but has a custom-built turret with a powerful short-range beam weapon
 - Added new micro-boss: the G1 Cataphract joins the G1 assault -- defeat it to acquire the G1 Cleavers
 - Added Emergency Shields to the HoverCon D that activate on its hit points being reduced below a certain amount
 - Added a plasma beam attack to Ikaris
 
BALANCE CHANGES
 - Overdrive now deals more damage the longer it is enabled for. It must be left disabled for a period of time to reduce the damage multiplier
 - Easy Mode: increased Drone respawn delay
 - Adjusted some item costs and stats
 - Tweaked Super EMP bolt to deal more damage but stun for less time
 - Increased cooldown of Repair Drone Bay
 - Reduced attack speed penalty of Crowbars and Thaelite Axes
 - Reduced duration of Disposable Ammo Factory from 20 to 15
 - Reduced HoverCon and G1 Repair Unit drop rates
 - Gave civilian "Truck" a ramming attack
 - Increased reward for letting the criminals smuggle the gold bullion out
 - Made Central Admin Area repair station items available immediately rather than only when the APC is brought to the Core
 - Decreased all Drone spawn rates by 1 second in the North Bunker assault
 - Reduced Guardian Repair duration in the face of Gas Shells
 - Changed Vault Cannister behaviour: cannisters now give a consistent effect based on what corner they are in (anti-clockwise from the bottom-left: VBarrier, VDamage, VRepair, VRepair)
 - Reduced Ikaris' damage reduction from 32 to 30

FIXES & TWEAKS
 - Fixed "new item equipped" messages not showing for when an acquired equipment item displaces an existing equipment item to the Cargo Hold
 - Fixed G1 Remote Control description Paladin quantity (there is only 1 Paladin)
 - Fixed Repulsor Anklets tooltip colouring
 - Fixed Speed Blade and Taschari Blade models floating slightly off the arms
 - Fixed AP-AM starting movement speed (was 250, is now 270; was always reset to 270 after first Overdrive disable anyway)
 - Fixed Alpha target acquisition range so it is reasonable instead of far too low
 - Fixed generic Bomb (ten second timer as it should be)
 - Fixed Bomb items having (Generic) and (Intro) after their names. Oops!
 - Fixed loading a saved game with overdrive enabled half-disabling it
 - Fixed some outdoor areas being visible from inside the final North bunker
 - Fixed odd camera behaviour when skipping G1 assault opening cinematic at certain points
 - Fixed bad wall decoration above Waste bunker 07
 - Fixed the intro leaving the title behind on an ill-timed skip
 - Fixed Dahlrine Jets and Disposable Ammo Factory cancelling each other out
 - Fixed Waste bunker factories being permanently disabled on leaving the bunker again, even if the factories remain alive
 - Fixed Waste and Construction bunker outside activation rectangles being rotated wrongly
 - Fixed Waste bunker having two activation rectangles on its exit zone
 - Fixed some ability tooltips using the wrong hotkey highlight colour
 - Fixed some errors with skipping of epilogue and credits sequences
 - Fixed smuggler truck remaining even if the player did not choose to attack
 - Fixed selling items showing gold coin art
 - Fixed Telegraph Router, Wrecked Alpha having no attachment points for special effects
 - Fixed Node Hacking Prowler/Rhombus projectile having no impact sound
 - Fixed HCEF Emitter Blades have the wrong item model
 - Fixed an issue where multiple escorted vehicles could fail to exit the map
 - Fixed an issue where Ikaris and the AP-AM could be removed before the outro cinematic
 - Fixed an issue where skipping the first outro part could break the rest of the sequence
 - Added failsafe to revive the Cargo Hold immediately if it somehow manages to die
 - Added additional dialogue for Smelter and Research Centre interactions
 - Removed broken Waste Mid Containment code in secret computer
 - Renamed "Red Legionnaire" Beta to "Legionnaire" and "Blue Legionnaire" Beta to "Stunner"
 - Renamed "Repair Drone" to "Disposable Repair Drone" and "Dahlrine Jets" to "Disposable Dahlrine Jets"
 - Relabelled "Miscellaneous" items as "Material" and "Tech Junk"
 - Tweaked Panic Paladin pellet projectile art
 - Tweaked some lines of dialogue
 - Tweaked some terrain: minor rearrangements, added some new generic props, revamped Transport mag-lev tracks area with new train props
 - Replaced crate containing Crowbars in Transport area with crate containing Spiked Shields
 - Replaced sound effects: JetEngineLoop, FinalContainmentDeath, dialogue placeholder bleep
 - Reduced volume of plasma beam sound
 - Disabled menu options for rescinded bonus missions

R01d


R01c


R01b

R01a

R01: Initial release

Preview Image
RDZ Industries: Project Y4 R02c
Post comment Comments
PANdemoniumJP
PANdemoniumJP Aug 25 2012, 12:09am says:

I just wet myself seeing this.

+3 votes     reply to comment
RaoDaoZao
RaoDaoZao Aug 26 2012, 4:09am replied:

Well, you can't play the game in that state. Get yourself cleaned up, son.

+4 votes     reply to comment
sonofjay
sonofjay Aug 25 2012, 9:18am says:

Congrats on the release!

+2 votes     reply to comment
RaoDaoZao
RaoDaoZao Aug 26 2012, 4:09am replied:

Let's not count our chickens until people actually start playing...

+3 votes     reply to comment
DEAD_FiSH
DEAD_FiSH Aug 25 2012, 7:00pm says:

Almost 15 megs, that ain't much but can't be in multiplayer. Stupid Warcraft III limitations. Now I wish I had the game installed again, just to see and play this level!
When I do reinstall it I'll play and review this bad boy!

+3 votes     reply to comment
RaoDaoZao
RaoDaoZao Aug 26 2012, 3:14am replied:

This map has always been 100% singleplayer.

+4 votes     reply to comment
VKael
VKael Sep 1 2012, 11:23am says:

The tutorial's better than the all of my maps combined. Screw you!

+3 votes     reply to comment
RaoDaoZao
RaoDaoZao Sep 1 2012, 11:47am replied:

AND you can replay the tutorial again and again and again, so it's the gift that keeps on giving!

+3 votes     reply to comment
Kam-Ghostseer
Kam-Ghostseer Sep 2 2012, 6:22pm says:

I look forward to playing through it tonight.

+3 votes     reply to comment
a8d72yhd92
a8d72yhd92 Sep 17 2012, 12:59pm says:

Holy SHEEEAT!

I just randomly visidet RDZ and here it is O_O!

Now just to find my damn tft, imma find that henrik reference!

Played trough a little bit ( until I needed to drop tha bomb, died a few times). so far so awesome, intro also awesome btw. It feel like a completely different game and not just custom map. The pick ups can be a little hard to notice beneath those wreckages, but that is just a matter of getting used to.

+3 votes     reply to comment
RaoDaoZao
RaoDaoZao Sep 18 2012, 5:35am replied:

The pickups are a result of my trying to keep everything to scale. I put invisible hit-boxes around the fiddliest ones, but there may still be room for refinement.

+2 votes     reply to comment
a8d72yhd92
a8d72yhd92 Sep 17 2012, 1:08pm says:

Btw noticed that repair drones aren't stackable.

Also after I droped the bomb I didn't have an option to pick up stuff like in the tutorial. EDIT: Nevermind found the part.

+3 votes     reply to comment
Malvodion
Malvodion Sep 22 2012, 2:05pm says:

Nice. Downloading.

+3 votes     reply to comment
Verhalthur
Verhalthur Oct 14 2012, 1:23am says:

Amagad. I've been waiting to download this for years and I finally have time.

Screw XCOM and probably Dishonoured.

Warcraft.
THREE.

+3 votes     reply to comment
Guest
Guest May 20 2013, 7:34am says:

This comment is currently awaiting admin approval, join now to view.

RaoDaoZao
RaoDaoZao May 22 2013, 7:48am replied:

There are installation and play instructions in the manual included in the ZIP, "ProjectY4_OperationalHandbook.pdf".

+2 votes     reply to comment
Guest
Guest Oct 29 2013, 3:48pm says:

Great job!!! RaoDaoZao you are the best.

+2 votes     reply to comment
Guest
Guest Dec 3 2013, 5:06am says:

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