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Report abuse Oasis 1.1
Sep 18th, 2010
529.71mb (555,441,365 bytes)
9,225 (1 today)
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This is the second technology demo of the open Outcast project. You don't need Crysis Wars to run it, the free Crysis Wars demo is enough. It isn't compatible with Crysis though.

NOTE: This demo does NOT work with regular Crysis! The free Crysis Wars demo is enough though, so you don't need any other game to try it (tutorial).


  • Two regions to explore
  • Free travelling using daokas (portals)
  • Dialogue System with nonlinear conversations
  • Journal/Questlog
  • All dialogues with voice acting and lipsynced
  • Advanced 3rd person camera
  • Localized (text only) to French and German as well

Your feedback is very much appreciated! You may check out one of our Oasis 1.1 feedback forums:

How about taking a survey on your experience with Oasis 1.1?

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Oasis 1.1
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FelipeFR Sep 19 2010, 12:29am says:

Does this work with regular Crysis?

+1 vote     reply to comment
s87 Author
s87 Sep 19 2010, 12:31am replied:

No... but with the free Crysis Wars demo version =)

+2 votes   reply to comment
SPYFF Sep 19 2010, 4:37am says:

Epic cool!

+1 vote     reply to comment
KEEP_IT_UP! Sep 19 2010, 1:22pm says:

downloading now, gentlemen! THANK YOU :)

+1 vote     reply to comment
Captain-Arse Sep 19 2010, 3:14pm says:

will this work with full crysis wars??

+1 vote     reply to comment
Stryker71 Sep 19 2010, 11:10pm replied:


+1 vote     reply to comment
Gvaz Sep 21 2010, 9:53am says:

Why Crysis Wars? I uninstalled my copy ages ago...

+1 vote     reply to comment
lemons Sep 24 2010, 2:23am says:

Stunning graphics, great job on the mod. Everyone should try it!

+1 vote     reply to comment
Lenox47 Oct 9 2010, 7:21pm says:

Very promising for the future, but it is clear that some problems could be corrected easily. On optimization, I think it would really improve some points, such as dialogues that often produce delays and most importantly, are the textures of the characters is recharged each new camera shot.

Regarding the gameplay, there are good points, but the slow and simple dialogues missions makes the game a bit monotonous.

The theme music is very well done, even if I find after a while a little annoying and repetitive.

Finally, the level design needs to be seriously improved. It is my view the weakness of the game as some places on the island where he must find 5 (I can not remember the name, and besides I have not found what it was), a part of the island is simply sloppy, it does have nothing, not even a bit of grass and thought it was rather ugly, given the quality of the surrounding elements, such as objects, the little house and all small details.

In short, a working mixed. First, it's great art, the camera system, the facial animation, the dialogue system very well thought out and interact with characters made this project a promising mod. But the current weaknesses deserve to be addressed seriously, especially since these are details, but unfortunately are on task throughout the project.

But overall, it's just stunning to see how fast you work. And the result is really excellent, despite some shortcomings. Anyway, congratulations, it's a great job and I look forward to more!

+4 votes     reply to comment
s87 Author
s87 Oct 11 2010, 5:04pm replied:

Thanks a lot! We released oOC 1.1 in a somehow unfinished state because we wanted to show that it's possible to do the things with the Crysis Wars SDK we were talking about for so long (dialogue system, travelling etc) - therefore it was also only a "tech demo" and not a real "demo". The Leveldesign is one of the weak spots so far, it will be adressed in the upcoming releases.

Regarding the 5 Sankaar: They can be found in the Oasis region, not on the island! If you ask the fisherman (Loras) "where to find a sankaar", he will tell you that ;)

+1 vote   reply to comment
hot_rod Oct 18 2010, 7:01pm says:

hey i downloaded this and i keep getting error reports. what would you suggest to do?

+1 vote     reply to comment
tassitassi Dec 9 2010, 7:04am replied:

Not sure if anyone has contacted you, but if they haven't; please go openoutcast.org/board/ and report it there.


+1 vote     reply to comment
DAFFYDAFFY Apr 8 2014, 5:29pm says:

and what happened to this ?

+1 vote     reply to comment
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