A groupe to promote Roguelike's on Desura! Talk about Roguelikes Recommend Roguelikes Make Roguelikes So join if like you Roguelike's
Because of other demands on my time (namely, writing an MA thesis), the next beta will arrive after 6th May at the earliest. I will do my best to release...
next beta after 6th may at the earliest
As some of you may know, DG is in the process of testing a new release of T-Engine. Among many changes, there are a lot of behind-the-screens fixes, including...
beta 6.6 postponed until t-engine 1.3
What's next with Graal Seeker and some progress on the combat.
graal seeker update: crowdfunding over and progress
Discover some skills of the knight, druid and archer through new animations.
graal seeker update: new animations
More details about the bard character and his skills today.
graal seeker update: the bard
Update from Graal Seeker : a devlog video about the music and the sfx in the game, extension of our crowdfunding, reddit AMA event very soon with other...
devlog video #2 : the music
Check out our first devlog video. Update from our crowdfunding campaign.
devlog video #1 : the procedurally generated events
Graal Seeker is on Steam Greenlight! Please support us to help us get on Steam!
graal seeker on steam greenlight
Check out the trailer and participate to our crowdfunding.
crowdfunding is running now
Beta 6 is almost done, ironing out the last bugs. I've ported 80% of the deity system from Incursion and the total line count has exceeded 50k lines...
beta 6 incoming!
Introduction for a new character in Graal Seeker RPG, the Saxon archer! Check it out!
saxon archer's introduction
Give us some feedback or advice about the map generation.
map generation
Graal Seeker presents a new character : the Saxon Druid!
saxon druid's introduction
Graal Seeker presents an important character in the game : the Saxon !
saxon character's introduction
Last saturday, for #screenshotsaturday, I've posted a new screenshot of Graal Seeker. In this screenshot, you can see what the combat looks like.
new screenshot of the combat
We took 3rd place in the ToME module contest but then Real Life (tm) forced a 2 months long hiatus. Fortunately I'm back to coding now and ironed out...
back to coding
As DarkGod keeps reminding all the participants, there is only a month left for the T-Engine module contest! Therefore we devote our free time to polishing...
a month left for the contest!
This is the design document for Veins of the Earth.
design document
This release of Voyage to Farland introduces a cool new feature: Rescue Codes.
voyage to farland 2.2.5 with rescue codes!
This release of Voyage to Farland brings fullscreen support to a wider range of PC displays.
version 2.2.3 of mystery dungeon inspired voyage to farland released
Update 2.2 for the roguelike game Voyage to Farland adds full screen support and a larger view area to the game - 16x10 cells and 12x8 cells compared...
voyage to farland v2.2 released
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