Mount And Blade Warband Mods And If Anyone Can Mount And Blade With Fire And Sword Mods

Post tutorial Report RSS Begginer Guide to .txt modding and beyond!

Dis mod is to help u modders with no experieence to mod your own animations n even armors and stuff! Make sure to has OPENBRF! im told to tell everyone and here is the guide! make sure to read everything! can even do towns later on with same knowledge or custom mapz!!!

Posted by on - Basic Animation

ALT DOWNLOAD:
Mediafire.com

Mbwarband.nexusmods.com

Hello
and welcome to this epic self help guide of merging your own animations
into your favorite mods without the module system. This guide is
designed to help EVERYONE of all Modding ability, stick it to the
modders and do your own thing in the
privacy of your OWN machine! Yeah! You can even use these skills to mod more than this later on!

Before
editing get this program:
Notepad-plus-plus.org (scroll down) makes it
way easier to see what youre doing and has
numbered lines on the side.

----STEP 1:

Download your favorite mod.


----STEP 2:

Make a back up of your Module.ini and your actions.txt file. Very important.


----Step 3(IMPORTANT!!):

Make
sure to have ALL brf files that have your animations inside somewhere.
To double check to make sure the animations are inside download this:
Mbrepository.com If you made a test(any)
MODULE that already has the animations installed(IMPORTANT!!!!!), Open
up your actions.txt file to find all of the animations, you need the
animations to be compiled and set up using a module_system sadly, or you
wont have the code to control the animations playing, etc: check this
link out:
Forums.taleworlds.com


EACH ANIMATION INSIDE OF THE ACTIONS.TXT HAS TWO LINES MINIMUM IS STRUCTRED LIKE THIS

--FIRST LINE OF INDIVIDUAL ACTION:

##### ######### #<------ONE NUMBER AT THE
END(IMPORTANT!!!). This number on the top line of what the animation is
decides how many animations will play for any particular action.
Such as jump_one or something.

--SECOND LINE OF THE INDIVIDUAL ACTION THAT LISTS ANIMATIONS TO BE PLAYED!!!!:

###### ########### ####################
############### ############### ######################<---- This
whole line is for the animation inside of .brf files to be played
whenever this animation action is used. The actions from base game are
always HARDCODED with CHANGABLE animations if that makes more sense.
This second line is just for one animation per action, so if you change
the number on top at the end of the
action's name to 10, you can add
10 different lines of animations, adding TONS more variety. Only problem
is you need to do it by hand.. but you can copy and paste whole
sections to speed time.
PLEASE NOTE, IN THESE LINES OF CODE YOU WILL
SEE THE NAME OF THE ANIMATIONS THAT ARE INSIDE OF THE .BRF FILE THAT
NEED TO BE PLAYED, SO YOU WILL KNOW IF YOU ADD IT OR NOT BY LOOKING.

IMPORTANT:
Make sure the SPACING of each line matches the way the txt file is
setup or it will MESS UP YOUR ACTIONS.TXT. So if each line starts with
a: (one space on top, two on bottom lines under it)

release_uppercut_fist_continue 0 35676170 3<--------- 3 animations to add to action
0.500000 uppercut 17 34 6 0 0.0 0.0 0.0 0.0
0.500000 uppercut 17 34 6 0 0.0 0.0 0.0 0.0
0.500000 uppercut 17 34 6 0 0.0 0.0 0.0 0.0 <--------3 lines, SEE WHAT I MEAN NOW?

[SPACE]######
######### ############# ########blahblah, then make sure everything is
space right - LIKE AFTER YOU COPY AND PASTE!!!



--------STEP 4:

MOVE ALL BRF FILES WITH YOUR ANIMATIONS INSIDE INTO THE RESOURCE FOLDER OF YOUR MOD!!! (IMPORTANT!!!!)



---------Step 5:

AFTER
COMBINING YOUR FAVORITES ACTIONS.TXT LINES FOR EACH ANIMATION ACTION,
YOU NEED TO ENSURE YOUR MODULE.INI HAS THE .BRF RESOURCE LOADED OR IT
WONT KNOW WHERE TO FIND THESE
NEW ANIMATIONS.

So open up your module.ini.

And copy and paste your animations with:

load_mod_resource = name_of_brf_with_animations

EXAMPLE:

load_mod_resource = animations2

you
see? Easy. Now enjoy! your favorite animations will be added. You can
do a TON without the module_system, and check out morphs item editor
too; ENJOY FRIENDZ!!
also for more blood add this line with other
multipliers into module.ini: blood_multiplier = 100.0 , and even change
the soak factors lower so everyone takes more damage!! >:D!!!

Comments
-(TBS)-Jericho
-(TBS)-Jericho

Horrible spelling and grammar made this "guide" hard as hell to read...

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LOOFUmoguu Author
LOOFUmoguu

no it easy to read

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xPearse
xPearse

Module system is the way to go, don't use text files to make your changes.

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LOOFUmoguu Author
LOOFUmoguu

huh? did u read what guide is for? dont say what people to do in privacy of their own PC, stop being nazi.
this guide help player who want to do dis,

but u say "dont use text files" lolol
truth is:

"dont change ur own mods cuz they arent urs!" an its on their own PC and their own Mods, ur crazy.

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hotchill10
hotchill10

is there any way i can re-download the game? i kinda messed up and the game wont load properly

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StartNewGame
StartNewGame

dats complicated *** dat

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Crazy$Chicken
Crazy$Chicken

Little more respect for Non-Native English speakers.He's just trying to help... :D

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