The title explains it all but this group is a fan group for the Video Games Mass Effect 1 (ME1), Mass Effect 2 (ME2), and Mass Effect 3 (ME3). This is the place to post images, videos and news about the Mass Effect Universe, comics and games.
Who here wanted to see the Normandy blow through a Reaper dreadnought with the uber-calibrated super-guns and was sorely disappointed to not see such a scene?
That always flummoxed me, ME3 struck me as a game of miss after miss after missed opportunities...
If they'd just dropped the Horde-Mode clone and Galaxy at War crap, maybe they could have pulled some really cool things.
Example #1: If you're gonna rip something off, rip off what Halo: Reach did and add some fighter combat, or even better! Get control of Joker flying the Normandy into battle! Preferably more than once!
Example #2: why not have some of the big epic battles like you see in the trailer? (I know, every developer and their dad lies in their trailers...)
Example #3: You remember the argument in the shuttlebay over which tank is better? Why not get missions with both? Or even pick which one to go out in?
Depressing is what it was... Would have livened up the side-quests *considerably*!
The star wars-esque shuttle chase minigame from the ME2 dlc was amazing, I'm suprized they didn't do anything fun like that in ME3... I mean seriously, NO VEHICLES ME3? Your series was practicly BUILT with vehicles... Remember the good ol' MAKO? :,(
I am still yet to understand where the hell the SR-2 kept that much metal for such a long shot.
Well Deck below CIC is shorter than it looks. You can check the map of the ship. The guns were allways there but they were not calibrated :D
Yt asked not about guns, but about it's ammo - metal (melted) for Thanix cannons.
Stretch the metal particles into a beam and you may not need as many as you think.
Who here wanted to see the Normandy blow through a Reaper dreadnought with the uber-calibrated super-guns and was sorely disappointed to not see such a scene?
I acutally wanted a part where I can pilot a fighter and shot down oclus to clear a path for Normandy to land. :D
That always flummoxed me, ME3 struck me as a game of miss after miss after missed opportunities...
If they'd just dropped the Horde-Mode clone and Galaxy at War crap, maybe they could have pulled some really cool things.
Example #1: If you're gonna rip something off, rip off what Halo: Reach did and add some fighter combat, or even better! Get control of Joker flying the Normandy into battle! Preferably more than once!
Example #2: why not have some of the big epic battles like you see in the trailer? (I know, every developer and their dad lies in their trailers...)
Example #3: You remember the argument in the shuttlebay over which tank is better? Why not get missions with both? Or even pick which one to go out in?
Depressing is what it was... Would have livened up the side-quests *considerably*!
The star wars-esque shuttle chase minigame from the ME2 dlc was amazing, I'm suprized they didn't do anything fun like that in ME3... I mean seriously, NO VEHICLES ME3? Your series was practicly BUILT with vehicles... Remember the good ol' MAKO? :,(
I LOVED the MAKO! I was so ****** when it was removed from ME2! Unlike many, I really enjoyed to rome unknown planets with that :D.