Hello again, and I thank you for showing interest in Gamma Corps. I hope that what you find interests you and that you decide to stay around and join us. Now, on to business.
Alright, I've been tossing around this idea for a long time, and I just want to know what you guys think of it. I'm making plans for a new Empire at War: Forces of Corruption Clone Wars modification that would be primarily focused on three aspects: 1.) Being extremely canonical as much as I can, 2.) having a huge variety of units at the player's disposal for usage, and 3.) providing as much fun and dynamic for the gamer(s) as possible. This would be an extremely large amount of work, though, and currently I don't have anyone to help me with this endeavor, which is a pretty big deal-breaker for me. I am also inexperienced in developing mods for FOC, which is also a pretty big problem. I do have plenty of resources and time, though, which leaves me at middle ground on whether or not I should start this mod, so for now I'm stuck and need outside opinion.
I do, however, have a lot of though into this mod already, and have devised a planet list, and a vehicle/vessel list for the Republic, with many other things on the way. I will be posting these ideas in the forums of Gamma Corps as soon as I can, so stay posted. I will tell you that it the planet list follows very close to aspect #1, and the vehicle/vessel list is right alongside #2, with the gameplay filling #3. I guarantee that if this mod were to be made, it would be one of the best mods you've ever played (if of course you don't lose interest in this game while I'm still developing it, if of course I'm going to develop it). Let me know what you think of this idea, and of any changes you might recommend. Thank you and have a Merry Christmas!