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Necron-Raiders mod | Locked | |
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Feb 20 2017 Anchor | ||
For many years, I've had an interest in WH40K's very early incarnation of the Necrons, (back when they were still a mysterious force known as the Necron-Raiders) 3. to represent the fact that these Necrons are a raiding party, It is currently planned that they will not use any conventional buildings or builder units, I have plans for the Monument, Node and lesser-monument squads to fulfil the roles of buildings, as such this race will have no fixed location on the map, however there is something unique in the works for the Monument to help balance thing a bit (namely it will be limited to one and when rebuilt will re-spawn where it died, it will also be the stand in for a builder unit, producing both the Node and Lesser-Monument) Node vehicle(test version) and prototype monument with test texture animations. I'd like to know what people think of the concept so far As a bonus here is an early concept image of the troops that will likely feature in the mod Edited by: Ezarik |
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Feb 21 2017 Anchor | ||
Its would be better to do this race in stand-alone mod, man! |
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Feb 21 2017 Anchor | ||
Thanks my friend, that's what I was thinking, (all my race expansions will be separate mods anyway, with a combiner for some to be used with your World-Rulers mod and possibly with other mods too) |
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