Command and Conquer 5 has been canceled by EA (pending futher notice), but that does NOT mean that it will not be released at all. A team (based in the UK) has taken it upon them selfs to make Command and Conquer 5 a reality. This is a NOT-FOR-PROFIT MOD for Command and Conquer 3, and here is the FAN BASE...

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Inteligence Database (UN): NOD Reckoner

Inteligence Database (UN): NOD Reckoner

Command & Conquer 5 Return of the Scrin (MOD)...

The NOD Reckoner, everything you need to know about it.

COMING SOON: New Cursors

COMING SOON: New Cursors

Command & Conquer 5 Return of the Scrin (MOD)... 2 comments

We are happy to announce that we are working on the MOD as fast as we can, testing it along the way.

POLL: Including PUREWAR mode as part of no crates

POLL: Including PUREWAR mode as part of no crates

Feature 6 comments

The idea being, no crates also means no Special Powers or Super Weapons.

CnC5RS: Credits

CnC5RS: Credits

News 4 comments

This is a crediting list for all content for Command and Conquer 5 Return of the Scrin.

EVA Update: Release 0.062.160

EVA Update: Release 0.062.160

Command & Conquer 5 Return of the Scrin (MOD)... 7 comments

The new update is being compiled and tested in the field commander.

Comments
Alphive
Alphive

Hi guys !

What is the process to load Tiberium Essence mod on Worldbuilder ? i want to make map but its not possible... i tried that Moddb.com but it doesnt work at all

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GEN.ZOOL Creator
GEN.ZOOL

You need to have the following:
The MOD (installed somewhere)
The original game (Program Files [or Program File (x86)])
The latest version of CnC3TW-WB (from CnCLabs recommended)

Then you need to edit the .cfg file (use Notepad)

First changes (To update the World Builder to use current game version):
try-add-config Lang-german\1.7\config.txt
try-add-config Lang-english\1.9\config.txt
try-add-config EnglishAudio\1.7\config.txt
try-add-config Movies\1.0\config.txt
try-add-config Core\1.9\config.txt
try-add-config RetailExe\1.9\config.txt
add-search-path big:

Then in Line 1 add:
[Exact MOD Path including Drive Letter]\[MOD ID].SkuDef

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