The conflict between Earth and Kilrah is drawing to a close, and the Terran Confederation is not winning' Humanity's only hope lies in a desperate plan that will require even idealistic young fighter pilots to stretch themselves beyond all imagination' It's the end of the world, and you have a front row seat' Raw emotion, realistic characters, a hard look at the devastation of war, and intense large-scale space combat action await you as you assume the role of 2nd Lt' David "Sandman" Markham' Twists of fate will throw you out of your dull backwater assignment and right into the hottest spots of the most devastating war in history' Wing Commander is back' You know Blair's story, now experience the rest of the Saga' Wing Commander Saga Prologue: Desperate to replace the combat losses suffered in the Battle of Terra, the Confederation has turned to its Officer Candidate School (OCS) programs to fill the ranks' You assume the role of 2nd Lieutenant David Markham, a...

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Wing Commander Saga seeks to continue the WC tradition by recreating music from the original games and adding new compositions which remain true to the spirit of the originals. For today?s update, we have included a conceptual sample of some of the new music that will be featured in WC Saga. Our composer,

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Wing Commander Saga seeks to continue the WC tradition by recreating music from the original games and adding new compositions which remain true to the spirit of the originals.

For today?s update, we have included a conceptual sample of some of the new music that will be featured in WC Saga. Our composer, Ed, gives the following explanation:

?The ?Unused Ideas? track is essentially three different tracks stitched together. None of these will feature in either the Prologue or the full campaign. I made them to try and get a feel for how I wanted the music to go. I felt the first section started sounding more Freelancer than Wing Commander, the second section was too ?happy? sounding to me, and more like WC4 than WC3 which is what I wanted, and I thought the last section sounded too much like a Star Trek score!

The Prologue originally was going to have original in-flight music, but I decided it was best to wait for the main release as it?s not just a big job to write all those different cues but you also have to make sure they all fit together musically and make sense in the game. The "in-flight" track is another example of me experimenting to see how I would approach this. While the main campaign?s music will likely sound quite different than it, it?s probably the most Wing Commander sounding! Anyway, I thought some of you might find the ?outtakes? interesting. So, thanks for listening!"

Wcsaga.com

Wcsaga.com

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