Wartek is an Indie multiplayer mech fighting game being developed entirely by me, I left my job for the year to work on this game full time. I plan on having a playable version of the game ready by the end of the year. What I aim to do is to bring the mil-sim type of feel to the world of mech games, think huge maps with gigantic view distances, simulated projectile physics (including drop, drag, wind), a unique take on how fusion powered mechs would work (you must use excess power to cool your core down), and much more. The graphics will be low-poly retro style. Most of the work right now is designing and writing code for the game, so there is often not much to show off, but stay tuned as I do post pictures and videos of things I've accomplished every now and then.
Board | Latest Posts | Topics | Posts | +Fav | |
---|---|---|---|---|---|
Your Favorites | |||||
You have set no favorite boards. Add favorites from any forum on the site by clicking the (+) button in the FAV column. | |||||
Wartek Discussion | |||||
Development News |
Update 08/02/16, 24km x 24km Temperate... (King_Hayve 7 years ago) |
1 | 1 | ||
General Discussion |
No posts have been made. |
0 | 0 | ||
Off Topic | |||||
General Off Topic |
No posts have been made. |
0 | 0 |