Undertale 3D
Role PlayingThis is my attempt to recreate the first section of the game Undertale in a three-dimensional space. After releasing a small demo on GameJolt on April...
"If you're the type of person who appreciates NES-era JRPGs, you'll get your money's worth out of Vigil RPG." ★★★★☆ - TouchArcade
"Why hasn't someone designed a turn based system this good in how many years of 8-bit/16-bit RPGs? Hats off." - Chris D., Gamers With Jobs forums
Awesome features
• Created by a one-person development team with a design goal of maximum fun -- NOT maximum monetization! Vigil RPG does not, and will never, feature IAPs, ads, or timers. You get the full game, including any future content updates.
• Tactical combat that's actually interesting to play! Every enemy has unique attack patterns for a clever and observant player to overcome.
• In-game rewards as well as GameCenter leaderboards that reward skillful play, not grinding!
• Fast combat! Select an action and launch each combat round in a single tap. Each round takes about a second to play out. Zip through battles quickly against easy enemies, or take time to consider your strategy vs. tougher foes!
• NO frustrating iOS on-screen D-pad common to console-port RPGs! All hero movement is via easy and precise tap controls designed especially for the touchscreen platform.
• NO console-style manual game saving needed; the game is always automatically saved! Quit at any time -- even mid-combat -- and the game will always pick up exactly where you left off.
• Designed in portrait orientation for easy one-handed play!
• 63 GameCenter achievements to earn! GameCenter leaderboards to compare your progress with other players!
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This is my attempt to recreate the first section of the game Undertale in a three-dimensional space. After releasing a small demo on GameJolt on April...
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Vigil RPG, released one year ago today, is now $2!
If you're not familiar with it, Vigil RPG is an 8-bit-style RPG that features:
* Portrait mode, one-thumb controls, with NO on-screen D-pad;
* Quick-but-interesting turn-based combat, where you must anticipate your foe's moves to be successful -- NOT the typical basic attack repeatedly, exploit elemental weaknesses, heal up as needed, rinse/repeat;
* NO stamina timers, IAPs, or ads! Not even a "review this app" nag dialog!
TouchArcade Shaun Musgrave review: Toucharcade.com
TouchArcade forum thread: Forums.toucharcade.com
I'm happy to answer any questions that you all might have!
Update 1.0.6 has been submitted to Apple for review!
• "Could we find more like that?" - Added an achievement for defeating a level 8 or higher enemy without taking any damage, and ending the battle with more MP than the battle was started with!
• Transparent PROTECT shield - The hero can now see Swamp Bats' action cues after defending with the PROTECT spell.
• Etherial vulnerability - Ghosts are no longer invulnerable to the SPARKSTORM spell.