This plugin manage modular skeletal meshes merging them into a single mesh. This will reduce drawcalls increasing performance. This system can also add and remove modular parts runtime. Demo template using the default UE4 mannequin and some different custom skeletal meshes.

Post news Report RSS SKModular Released!

SKModular Plugin has been released on the Unreal Engine Marketplace!

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MergedMesh



Current features:

  • Skeletal Mesh Modular Management System
  • C++ BlueprintFunctionLibrary [SKModularFunctionLibrary]
  • 2x C++ Actor Components [SKModular] and [SKModularGore] used to implement the modular manager to actors
  • C++ Animation Instance class [AnimInstance_Detached]
  • 2x Essential Blueprint Functions
  • 23x Custom Blueprint Functions
  • Full Blueprints Integration
  • GPU Performance Improvements
  • Demo template using the default UE4 mannequin and some different custom skeletal meshes.
  • Editor hints and C++ code notes
  • Documentation
  • Source Code

More informations about mesh merging: UE4 Documentation

DOWNLOAD DEMO
DOWNLOAD PERFORMANCE TEST
PLUGIN DOCUMENTATION


ModularCharacterEquip

Networking

WorkingLods

SKModularGore 12

SKModularCollisions 04

SKModularCollisions 05

Video - Demo video

Video - Performance Test (i7 3930k | 980Ti AMP)

Test with marketplace assets

Collision Modularity

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