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*TOTAL DECAY IS CURRENTLY ON HIATUS UNTIL FURTHER NOTICE* Total Decay is a Turn Based Strategy sandbox game taking place in a procedurally generated post-zombie apocalypse city, where the player's only goal is to create a large and strong enough settlement and recruit survivors in order to last longer without overwhelming your stretched resources.

Post news Report RSS Total Decay on Kickstarter

Total Decay has finally been released on Kickstarter for funding. If you're interested in donating, the link is inside the article.

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Total Decay has been released on Kickstarter for Alphafunding! If you're interested in helping fund Total Decay, please don't hesitate to skedaddle over there and help out. Even if it is just one pound, it will help us tremendously.

What are we going to use the money for, you ask? Well:

  • To pay our team, who were kind enough to work pro bono after our budget dried up.
  • To update our music and sound effects, and hopefully speed up production by hiring more programmers.

What are some of the things you can get in return for funding us, you also ask? Well:

  • A copy of the game
  • A digital deluxe edition of the game
  • A completely custom Total Decay T-shirt
  • A custom Total Decay wallpaper
  • An opportunity to pitch your game idea to Lunar Blast Interactive

Our goal is three thousand British Pounds within three weeks, which is quite a bit of money. Enough to finish our current project, at least. Even if you can't donate, or you're not comfortable with donating, then you can help by sharing the Kickstarter campaign wherever you can. Facebook, Twitter, MySpace, Tumblr, Reddit, wherever.

Our Kickstarter Campaign

Comments
AudioGhostX
AudioGhostX

Hmm, can't say I enjoyed listening to a little kid talk through the entire video. Some gameplay would have been better, or a preview of what you've done so far. Even still, good luck!

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Chalk AuthorSubscriber
Chalk

It was actually the voice actress Jezdamayel, but she was recovering from an illness while recording. She did a phenomenal job.

Also, we're in early developer Alpha in terms of actual gameplay, things that would do more harm than good if it were to be displayed as "in-game screenshots" as we're busy with the foundation for the programming, the core mechanics. After this is finished we will move on to finetuning, bug fixes, closed and eventually open beta.

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AudioGhostX
AudioGhostX

Oh xD Sorry, thought it was some little boy.

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Total Decay
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Windows, Mac
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Lunar Blast Interactive
Engine
Unity
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