This is the latest patch for Total Annihilation: Kingdoms (without the Darien Crusades).
This patch includes speed improvements that should double the speed of the game in all areas. The game will also use less RAM and has more forgiving system requirements. Includes two new maps and various gameplay tweaks as well.
Changes:
- Kingdoms should now run at least two times faster in all instances. In many cases the game will run even faster
Faster user interface
Faster game loading
Faster single and multiplayer gameplay
During intense battles, Kingdoms can now automatically adjust the level of shadow detail and animation updating to maintain a responsive frame rate
Kingdoms RAM footprint has been reduced by 24MB
- Kingdoms should now run effectively on a P200 with 32MB of RAM (64MB is highly recommended)
A new option to control unit/shadow scaling quality in hardware modes in available
A registry control has been added to allow players to change the level of unit animation updating
The introduction movie can now be turned off
Assigning orders to units while the game is paused has been improved
The offensive capabilities of the Veruna Dirigible have been reduced
The size and polygon count of the Veruna Dirigible has been decreased
The Zhon Wisp will now target and fire more effectively
Anti-cheating measures have been updated
The multiplayer check making version 2.0 incompatible with version 1.x has been updated
A number of errors dealing with unit data have been corrected
Two additional maps have been added to the game
This comment is currently awaiting admin approval, join now to view.