Thief: The Dark Project is a single player stealth-based game made by Looking Glass Studios for Microsoft Windows PCs and published in 1998 by Eidos Interactive. The player takes the role of Garrett, a master thief plying his trade in an unnamed city. Garrett posesses great thieving and stealth skills, including an almost preternatural ability to hide in shadows. These skills come partly from his growing up as a street urchin and from his later education with the secret society known as The Keepers. The game follows Garrett as he clashes with the powerful and embarks on a journey into the City's strange history, stirring up more than he bargained for.
This is the Ultimate Difficulty "Mod" for thief 1 and thief gold. CREDIT: Goes to Northon of TTLG. This file was made back in 2003 and I'm simply posting it on here to share for thief players.
Taken from readme:
If you are like me, the original missions (as great as they are) and many FMs are lacking in the suspense and immersion they once had. You know all of the tricks of the game. You know just how much you can push your luck with a guard and still avoid being noticed. You find it too simple to run around a mission, black-jacking every guard in sight and casually chucking their body into some dim corner. Sure, there are self-imposed styles of play that can add challenge back into the game, but to me at least, they detract from the immersion. And they don’t change the fundamentals of the gameplay all that much.
More is said in the readme....